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Re: LovelyBigPlanet

Posted: Wed Oct 28, 2009 7:07 pm
by kalle2990
So it's the char-code for the character? So string.byte("a") would be the char-code for a?

Re: LovelyBigPlanet

Posted: Sun Nov 01, 2009 2:26 pm
by appleide
bartbes wrote:Public beta time:
1.0PublicBeta.love
NOTE: This is compatible with 0.6.0 ONLY!
I have the september 20th version of love 0.6.0 and it crashed when I tried to open it.

Code: Select all

eric-mans-macbook-2:0.6.x Eric$ ./runlove.sh /Users/Eric/Downloads/1.0PublicBeta.love 
Starting up LovelyBigPlanet
Loading mods
boot	[string "main.lua"]:74: bad argument #1 to 'setColorMode' (number expected, got string)	stack traceback:
	[string "boot.lua"]:692: in function <[string "boot.lua"]:691>
	(tail call): ?
	[C]: in function 'setColorMode'
	[string "main.lua"]:74: in function 'load'
	[string "boot.lua"]:192: in function <[string "boot.lua"]:190>
	[C]: in function 'xpcall'
	[string "boot.lua"]:699: in main chunk
Done. This was: 0.6.0 (Jiggly Juice)
EDIT: I think i need to upgrade love again

Re: LovelyBigPlanet

Posted: Sun Nov 01, 2009 2:36 pm
by bartbes
Since then we've gotten string constants (and a lot more), go upgrade!

Re: LovelyBigPlanet

Posted: Fri Dec 11, 2009 9:34 am
by TeamColtra
Any update with the progress of this? :)

Re: LovelyBigPlanet

Posted: Fri Dec 11, 2009 1:10 pm
by bartbes
Well, we got to 'some' state, and then we stopped, basically.

Re: LovelyBigPlanet

Posted: Fri Dec 11, 2009 8:25 pm
by TeamColtra
:( Thats what I was afraid of!

REASSEMBLE YOUR FORCES!!! :P

Re: LovelyBigPlanet

Posted: Sat Dec 12, 2009 1:32 pm
by Robin
TeamColtra wrote::( Thats what I was afraid of!

REASSEMBLE YOUR FORCES!!! :P
Things we need for that:
  • Time (I have my finals this year...)
  • Artists (We've got very nice placeholder graphics, but we simple don't have enough...)
  • Players (Both to play-test and to provide the first batch of User Generated Content)
Feel free to supply any of the above. ;)

Re: LovelyBigPlanet

Posted: Wed Dec 16, 2009 8:40 pm
by bartbes
Did he run off?

@TeamColtra if you have google wave I can add you to the wave (same goes for anyone wanting to join the wave and/or project)

Re: LovelyBigPlanet

Posted: Thu Dec 17, 2009 1:41 am
by Deecodeuh
I'm new to lua, but not new to programming. If you can get me a working version of what you have so far I think I'd want to join as a person that tidy's up the loose ends. I don't want to do physics, but I'd be willing to program about anything else.

Re: LovelyBigPlanet

Posted: Thu Dec 17, 2009 1:43 am
by Pliskin09
linky to the style of graphics you need? i might be able to help