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Android: AdMob instructions

Posted: Tue Jul 01, 2014 4:11 pm
by fysx
I have received instructions from a Mr_Alone who got AdMob working using the Android Port. I have not tested them myself, however I felt that people are very interested in getting ads into their games so I have put them into the android port wiki (https://bitbucket.org/MartinFelis/love- ... /wiki/Home). Also feel free to add instructions to other providers here: https://bitbucket.org/MartinFelis/love- ... ad-support.

Re: Android: AdMob instructions

Posted: Mon Jul 07, 2014 3:58 am
by SkymarshallHeff
At first glance, does this just have a perpetual banner throughout the activity lifecycle? What if you only wanted it to show during certain game states (eg, the menu/options - but not the actual game)? Is there a hook in place to call methods in the Activity from within lua code? Would be easily to implement a toggle in that case.