One Bullet to Victory: Ready to roll out!

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norubal
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One Bullet to Victory: Ready to roll out!

Post by norubal » Sat Nov 08, 2014 6:29 pm

Image
What can you do with only one bullet?



One Bullet to Victory is a one bullet vertical shooter.
You can only use one bullet to shoot down your target.

Major Features:
[*] Unique Gameplay with Simple Retro Graphics
[*] Various Enemies and Boss Battles
[*] Password System for State Saving
[*] Achievement System
[*] ...and only one bullet

System Requirements (PC):
[*] OS: Windows 7 32-bit
[*] CPU: 1GHz Dual-Core
[*] Memory: 2GB
[*] Graphics Card: Supports 1280*720 screen resolution
We don't guarantee that our game will run with a lower system environment.

Other Information:
[*] This is a single player game.
[*] Currently, we don't support game controllers.

Now on the itch.io
It's free, so please check it out!

You can download at:
http://norubal.itch.io/one-bullet-to-victory
Play store:
https://play.google.com/store/apps/deta ... rubal.ob2v
or App store:
https://itunes.apple.com/us/app/one-bul ... &ls=1&mt=8
Last edited by norubal on Tue Jan 20, 2015 10:43 am, edited 5 times in total.

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Davidobot
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Re: Testing: One Bullet to Victory

Post by Davidobot » Sat Nov 08, 2014 6:43 pm

One bug I encountered is that when you lose all of your health (read: die) and start over, you have 0 lives.
My library:
LovelyMoon

Check out my current project:
Raycaster

Oh hey, I have a website now!

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undef
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Re: Testing: One Bullet to Victory

Post by undef » Sat Nov 08, 2014 6:57 pm

A very nice idea!
I'm curious about how this project will evolve. :)
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norubal
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Re: Testing: One Bullet to Victory

Post by norubal » Sun Nov 09, 2014 4:44 am

Davidobot wrote:One bug I encountered is that when you lose all of your health (read: die) and start over, you have 0 lives.
Thanks for reporting. I tried to reproduce that bug, but I can't. can you tell me more specific?
undef wrote:A very nice idea!
I'm curious about how this project will evolve. :)
Thank you for playing! there will be boss fight with only one bullet, too.
And fancy background, sound and particles, too.. :D

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Davidobot
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Re: Testing: One Bullet to Victory

Post by Davidobot » Sun Nov 09, 2014 10:44 am

norubal wrote:
Davidobot wrote:One bug I encountered is that when you lose all of your health (read: die) and start over, you have 0 lives.
Thanks for reporting. I tried to reproduce that bug, but I can't. can you tell me more specific?
When I died, I was taken back to the menu. After I started again, it said that I have 0 lives.
My library:
LovelyMoon

Check out my current project:
Raycaster

Oh hey, I have a website now!

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ArchAngel075
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Re: Testing: One Bullet to Victory

Post by ArchAngel075 » Sun Nov 09, 2014 12:01 pm

As im working on a similar genre project i am intrigued!

I was confused with why i would lose as soon as i shot, until i realized "one bullet!"
I loved the difficulty scaling, stage 04 got me, was too busy trying to avoid to realize i just went past my target haha.

Goodluck with your game!

-ps the password thing is neat :)

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norubal
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Re: Testing: One Bullet to Victory

Post by norubal » Fri Nov 21, 2014 1:13 pm

Updated to 0.9!

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undef
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Re: Testing: One Bullet to Victory

Post by undef » Fri Nov 21, 2014 3:59 pm

Nice!
Music and ingame instructions :)
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Check out quadrant on Steam!

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norubal
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Re: One Bullet to Victory: Ready to roll out!

Post by norubal » Tue Nov 25, 2014 12:11 pm

Now official release is out. You can download the game from itch.io.
Please check link of thread above.

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norubal
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Re: One Bullet to Victory: Ready to roll out!

Post by norubal » Sun Dec 07, 2014 6:59 am

Now it's on Play store! check it out:
https://play.google.com/store/apps/deta ... rubal.ob2v

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