Grid (game engine)

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Andrew McWatters
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Grid (game engine)

Post by Andrew McWatters » Thu Apr 30, 2015 9:44 pm

Grid Engine

Image

Grid is a game engine for Lua built by Planimeter.
It was designed for multiplayer-first game experiences. It has been in development since Aug 2014.

Features
  • Addon system
  • Animation events
  • Classes via lclass
  • Client-server model
  • Client-side prediction
  • Common convenience classes
  • Entity system
  • GUI system
  • JSON decoding and encoding via JSON4Lua
  • Level streaming
  • Live reloadable assets
  • Lua 5.1.5 base library extensions
  • Massively multiplayer
  • MD5 sums via md5.lua
  • Pathfinding
  • Real-time scripting
  • Retina support
  • Soundscripts
  • Spritesheet animations
  • Tiled-based region system
  • Threaded LuaSec support
  • Tweening system
  • UTF-8 aware string functions via utf8.lua
Screenshots

Image
Image

GitHub

https://github.com/Planimeter/grid-sdk
https://github.com/Planimeter/grid-sdk/releases
Last edited by Andrew McWatters on Thu Oct 10, 2019 9:38 pm, edited 18 times in total.

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master both
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Re: Vertex Adventure and the Grid Engine

Post by master both » Thu Apr 30, 2015 10:04 pm

First of all, beautiful web design, just by that I got hooked in the project, it shows a great first impression.

The engine looks awesome, I haven't try it yet, but just by looking at the API I can see that it's really well made. Although I wished the documentation was finished. I will totally keep an eye on this project.

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Andrew McWatters
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Re: Grid (game engine)

Post by Andrew McWatters » Thu Apr 30, 2015 10:11 pm

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I~=Spam
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Re: Vertex Adventure and the Grid Engine

Post by I~=Spam » Thu Apr 30, 2015 11:40 pm

master both wrote:First of all, beautiful web design, just by that I got hooked in the project, it shows a great first impression.

The engine looks awesome, I haven't try it yet, but just by looking at the API I can see that it's really well made. Although I wished the documentation was finished. I will totally keep an eye on this project.
What he said great web design! :o I envy you and your skills. :P I can't wait to try. (It's built on LOVE yay! :crazy: )
My Tox ID: 0F1FB9170B94694A90FBCF6C4DDBDB9F58A9E4CDD0B4267E50BF9CDD62A0F947E376C5482610

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Andrew McWatters
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Re: Grid (game engine)

Post by Andrew McWatters » Thu Apr 30, 2015 11:47 pm

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yhsper
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Re: Vertex Adventure and the Grid Engine

Post by yhsper » Fri May 01, 2015 3:03 pm

Looking GREAT! :D

Your pixel art is great and, as others have mentioned, you have an awesome taste in UI design.

You mention that Vertex Adventure is "set in a middle ages of the future." Can you give us more info on that?

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Andrew McWatters
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Re: Grid (game engine)

Post by Andrew McWatters » Fri May 01, 2015 6:36 pm

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yhsper
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Re: Vertex Adventure and the Grid Engine

Post by yhsper » Sat May 02, 2015 2:58 pm

That sounds truly interesting, Andrew! I definitely felt the SuperBrothers vibe from your early graphics. The setting background story sounds awesome too, I'd love to see where it goes.

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bakpakin
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Re: Vertex Adventure and the Grid Engine

Post by bakpakin » Sun May 03, 2015 10:10 am

Beautiful web design on the site - that itself is a praise-worthy project. I'm interested where this game will go, but also how useful and scalable the engine will be.

Starred by bakpakin on Github. :awesome:
((_((_CRAYOLA_((_((_> GitHub <_((_((_CRAYOLA_((_(()

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BadLuckBurt
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Re: Vertex Adventure and the Grid Engine

Post by BadLuckBurt » Sun May 03, 2015 8:11 pm

As others have mentioned before, great website! Grid looks very interesting too, I was planning on building something similar but I may give Grid a try to see if it can do what I had in mind.

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