Alexar's Physics Editor(APE)

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Alexar
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Alexar's Physics Editor(APE)

Post by Alexar » Mon Mar 21, 2016 3:18 am

Hi lovers,
I am glad to show you this Lib b2dhelper. It's one part of a box2d editor that I want to create. now it provides features like b2d debug draw, world save and world load. I am still working on it, all suggestions are welcomed.


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finally, this is the first version I release it as a inner test version. and this project is renamed to Alexar's Physics Editor(APE)。
I am sorry for there's no documents for English language. I will add later or some one can help me because of my poor English.
APE is a tool that can create box2d scenes and save them into luatable or json files.
I added some examples in a project built in named tutorial. once open APE and load the project. you will see them. select them by click buttons in the scene frame.
hoping you like it. and questions , bug reports are always welcomed.
ape.love
(9.42 MiB) Downloaded 416 times
Last edited by Alexar on Mon Sep 26, 2016 9:32 am, edited 4 times in total.

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Ikroth
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Re: [lib] Box2D Helper

Post by Ikroth » Mon Mar 21, 2016 2:28 pm

This is pretty cool. It would be nice if there was a way to actually manipulate the object properties while it's running. What's the save format for the world?

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Alexar
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Re: [lib] Box2D Helper

Post by Alexar » Tue Mar 22, 2016 1:22 am

Ikroth wrote:This is pretty cool. It would be nice if there was a way to actually manipulate the object properties while it's running. What's the save format for the world?
I am still working on this. finally it will be an editor. you can output "data" in the "main.lua" . it's a literal string which returns a table. so you can dofile() or loadstring() to get the table.

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Alexar
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Re: [lib] Box2D Helper

Post by Alexar » Wed Mar 30, 2016 9:36 am

working on the editor...
tank.gif
tank.gif (1.27 MiB) Viewed 7437 times

ZacGarby
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Re: [lib] Box2D Helper

Post by ZacGarby » Wed Mar 30, 2016 1:59 pm

Are there any downloads yet? (for the editor)

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4aiman
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Re: [lib] Box2D Helper

Post by 4aiman » Mon Apr 04, 2016 9:27 am

Getting this

Code: Select all

b2helper.lua:65: attempt to call method 'getJoinList' (a nil value)
with love 0.9.1.

Any special requirements?

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zorg
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Re: [lib] Box2D Helper

Post by zorg » Mon Apr 04, 2016 10:20 am

probably löve 0.10, though i wouldn't call that special.
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.

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Alexar
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Re: [lib] Box2D Helper

Post by Alexar » Tue Apr 05, 2016 12:57 am

ZacGarby wrote:Are there any downloads yet? (for the editor)
programing in progress. perhaps I will show some update screen shot later.
4aiman wrote:Getting this

Code: Select all

b2helper.lua:65: attempt to call method 'getJoinList' (a nil value)
with love 0.9.1.
it's a 0.9.2 function, sorry.

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AntonioModer
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Re: [lib] Box2D Helper

Post by AntonioModer » Mon Apr 11, 2016 3:59 am

Cool, Alexar! :awesome:
I, too, need good "physics object editor", for my TDS game, based on LOVE, like yours.
Maybe, i will use this.
Please, keep going develop this good editor, i like it :)

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Alexar
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Re: [lib] Box2D Helper

Post by Alexar » Sun Apr 17, 2016 3:54 pm

add some new update
new.png
new.png (78.34 KiB) Viewed 7146 times
a.gif
a.gif (3.4 MiB) Viewed 7146 times
boom.gif
boom.gif (394.54 KiB) Viewed 7146 times

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