Demonizer - succubus shmup

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Pebsie
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Re: Demonizer - succubus shmup

Post by Pebsie » Fri Dec 08, 2017 9:13 am

This is looking really great. Keep it up!
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Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Thu May 17, 2018 10:26 pm

0.2.7 - some gameplay and visual improvements
https://ioribranford.itch.io/demonizer/ ... 27-and-wip

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Sir_Silver
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Re: Demonizer - succubus shmup

Post by Sir_Silver » Fri May 18, 2018 12:11 am

Looking great dude.

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D0NM
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Re: Demonizer - succubus shmup

Post by D0NM » Sat May 19, 2018 7:23 pm

Nice usage of Tiled here.
I love such kind of games (something like Zanac-EX etc)

The only thing I miss on your vids is a characters shadow.
Having shadows, you'll be able to add 2 kinds of enemy: on the ground / in air (for different tactics etc).
Also you'll be able to make the player jump over stuff. Having shadows is nice overall.
Good luck with your project.
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