[11.3] AdMob support for Android + EU Consent

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Donut-Dezz
Prole
Posts: 24
Joined: Sat Aug 03, 2019 11:56 am

Re: [11.2] AdMob support for Android + EU Consent

Post by Donut-Dezz » Wed Sep 11, 2019 12:23 pm

Thanks for the help i got ads in my game. i got it working

bio1712
Citizen
Posts: 65
Joined: Wed Aug 19, 2015 4:13 pm
Location: Italy

Re: [11.3] AdMob support for Android + EU Consent

Post by bio1712 » Fri Feb 07, 2020 2:37 pm

Updated to LÖVE 11.3.
I've made many changes, especially about the banner code.
I've also updated the AdMob SDK.
If you update from a previous version, you need to open your AndroidManifest.xml and set your AdMob app ID at line 81.

Edit: now the Consent SDK is localized (using https://github.com/santimar/googleads-c ... dk-android)
Last edited by bio1712 on Thu Feb 13, 2020 9:25 am, edited 1 time in total.

Nelvin
Party member
Posts: 108
Joined: Mon Sep 12, 2016 7:52 am
Location: Germany

Re: [11.3] AdMob support for Android + EU Consent

Post by Nelvin » Fri Feb 07, 2020 5:11 pm

Haven't used it so far, but I hope I'll at some point. Thanks for the update.

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