Good shaders and lighting tutorial

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Good shaders and lighting tutorial

Post by pauls313 » Sat Oct 13, 2018 9:04 pm

Title says it all. I sort of understand how GLSL works, but I'm having real trouble conceiving anything that works. Plus, the Light vs Shadow is outdated and uncompatible with 11.0, will it ever be ported?

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Re: Good shaders and lighting tutorial

Post by MissDanish » Sun Oct 14, 2018 1:34 am

There's this:

It is very similar to Lights vs. Shadows, there's some differences though:
-It supports 11.x
-It supports rooms, which is useful when making top down games
-It doesn't support cone lights, only circles
-It performs A LOT better, VRAM consumption is around 100 times lower and FPS is about 2x compared to LVS (I actually helped with that, but even before that it ran pretty well compared to LVS)
Provides free hugs :neko:

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