Seg fault on quit on macOS Mojave

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robotron9000
Prole
Posts: 8
Joined: Tue Sep 06, 2016 8:45 am

Seg fault on quit on macOS Mojave

Post by robotron9000 » Sun Oct 14, 2018 12:31 am

When I quit a game with this code:

Code: Select all

function love.draw()
    love.graphics.print("hi", 10, 10)
end
I always get "Segmentation fault: 11" on the console in MacOS 10.14.

If I change the settings in the screenshot below so the the Console and love are ticked, I don't get the error. I am using love 11.1. Any ideas why this is happening? Thanks.

Also I'm never updating my Macs OS again. Stuff breaks every time.

screen.png
screen.png (313.76 KiB) Viewed 244 times

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MissDanish
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Posts: 20
Joined: Wed Mar 07, 2018 11:21 pm
Location: Denmark

Re: Seg fault on quit on macOS Mojave

Post by MissDanish » Sun Oct 14, 2018 1:37 am

A fix is in the works from what I read on the LÖVE discord
Smol programmer :neko:

robotron9000
Prole
Posts: 8
Joined: Tue Sep 06, 2016 8:45 am

Re: Seg fault on quit on macOS Mojave

Post by robotron9000 » Mon Oct 15, 2018 6:39 am

That's good to hear :)

Not really a big deal for now, because it does actually work.

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