Super Fuzzy Beach Dater - Retro visual novel/adventure game

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TanteiSakana
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Super Fuzzy Beach Dater - Retro visual novel/adventure game

Post by TanteiSakana » Fri Nov 09, 2018 10:28 pm

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For a while now, I've been working on a dating sim, and one of the most exciting features of the latest version is that the engine has been rewritten entirely in LÖVE! To the best of my knowledge, it's one of a small handful of visual novels made with LÖVE, and works in some point-and-click adventure game elements as well.

If you could play it and let me know what you think, that would help out a bunch.

Get the game here: Behind the scenes: Screenshots:
(Note: These are taken in the 360p mode, which is currently a bit glitchy in the shipped version. Will update soon.)
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Ratchet
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Re: Super Fuzzy Beach Dater - Retro visual novel/adventure game

Post by Ratchet » Mon Nov 19, 2018 4:20 pm

Nice style and I like games like that. I'll go and check it out :)
macOS 10.14 Mojave | LÖVE 0.11.1

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ivan
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Re: Super Fuzzy Beach Dater - Retro visual novel/adventure game

Post by ivan » Mon Nov 19, 2018 6:40 pm

Hey TanteiSakana, I tried your demo and it's OK it works fine.
I like the idea of dealing with serious issues through an absurd/funny premise.
The "furry transgender dater" plot is fine, but where the novel falls flat for me is the dialog.
I think the dialog needs to be more subtle and mature in order to be believable.
Dialog trees would be good too.
20 minutes of Jean reminiscing about his past (way too early on IMO) just isn't a great way to develop that character.
I'm not a writer but you want the novel to move forward in a "show and don't tell" fashion.
It's a decent start (good job on the art), but it just didn't appeal to me as an adult. :)

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