LÖVE 11.2 released!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Inner party member
Posts: 3637
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA

Re: LÖVE 11.2 released!

Post by Jasoco » Fri Jan 11, 2019 3:37 pm

slime wrote:
Thu Jan 10, 2019 9:55 pm
11.0 and 11.1 crash in macOS 10.14. love 11.3 will include an updated version of SDL which has working vsync on macOS.
I don't get any crashes on 11.0 on my end. (Edit: Just remembered it's only because you gave me a fixed build a while back) I just can't use 11.2 because of the vsync ignoring issue. I'll just wait for 11.3 for now then. Any idea when that will be coming?

Posts: 11
Joined: Sat Dec 31, 2016 8:26 am

Re: LÖVE 11.2 released!

Post by xsw » Sat Jan 12, 2019 9:12 pm


When I read a json file in 11.2 (on mac os), then linebreaks and tabs are included in printed characters. This was not the case in 11.1:

for example, I get this in 11.2:

{"a": {\n\n"b": ...

Instead of this (11.1):

{"a": {


This messes up parsing of the json.

Posts: 2
Joined: Mon Feb 04, 2019 8:40 am

Re: LÖVE 11.2 released!

Post by ni_lus » Mon Feb 04, 2019 8:49 am


I'm using the 11.1 apk to test audio recording functionality. But it's not able to list available recording devices. The returned table consists of 1 entry only, I think a default return (no name, 8khz, 16 bit, mono). And I checked the apk, doesn't have a Recording permission. Is there a way around this?

Post Reply

Who is online

Users browsing this forum: Google [Bot] and 3 guests