How to use sti with gamera?

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ertt
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Joined: Mon Mar 20, 2017 11:02 pm

How to use sti with gamera?

Post by ertt » Tue May 14, 2019 11:43 pm

Hi everyone,

i have a problem with the correct usage of kikito's gamera lib in combination with karai17's sti lib (which I both appreciate very much) to work with Tiled-exported lua-files.

When i draw the map without gamera everything is fine and the map is drawn on the hole window. But when i want to draw the map with gamera in a defined part of the window, for example

Code: Select all

camera:setWindow(10,10,80,80)
, i have some strange translating effets. The drawn tiles are outsite of the defined window. When the window is to small, then the tiles are outsite my visible area (i suppost).

I suppose that the problem is something with the translating of the draw-elements. Maybe because gamera takes a translating and sti takes another translating and in the result the display is shifted to anywhere... something like this.
I have testet a full hour but i have no clue how to fix this.

Has anybody an Idea?

Thanks a lot.

Ertt
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