Starting new project - top down grid iron - care to collaborate?
Posted: Sun Jan 22, 2023 7:51 am
It's been a few months since I've LOVEd so time to get back into it.
In 2021, I created a top-down grid iron (American football) football game that lets you pause and choose actions - then play and watch the outcome. Real-time with a pause button, I guess.
The best part was it involved top-down circles but those circles used the physic engine and with real life stats about speed and body mass, those circles pushed each other around the field in a way that gave a real feel to the game. The defensive line would hold back the offense, tackles created holes to move through and wide receivers needed speed like in real life.
Anyway - that was my first project - 2 years ago - and I've learned so much since then so going to revive this one and do it better. It will use physics and a db database SQLite. My first attempt used SLAB out of ignorance. This one won't do that.
Happy to take on collaborators that might be interested in learning more about grid iron, physics engine or SQLite. I'll be using github because github is awesome.
I take a pretty structured approach to any project but it typically goes 'organic' after a while. Here is the logical flow-chart for the game so far. Not sure if it's readable.
https://postimg.cc/nMZQwpt7
Wish me luck!
In 2021, I created a top-down grid iron (American football) football game that lets you pause and choose actions - then play and watch the outcome. Real-time with a pause button, I guess.
The best part was it involved top-down circles but those circles used the physic engine and with real life stats about speed and body mass, those circles pushed each other around the field in a way that gave a real feel to the game. The defensive line would hold back the offense, tackles created holes to move through and wide receivers needed speed like in real life.
Anyway - that was my first project - 2 years ago - and I've learned so much since then so going to revive this one and do it better. It will use physics and a db database SQLite. My first attempt used SLAB out of ignorance. This one won't do that.
Happy to take on collaborators that might be interested in learning more about grid iron, physics engine or SQLite. I'll be using github because github is awesome.
I take a pretty structured approach to any project but it typically goes 'organic' after a while. Here is the logical flow-chart for the game so far. Not sure if it's readable.
https://postimg.cc/nMZQwpt7
Wish me luck!