[00:01] az2yn (~az@REDACTED) joined #love [00:17] riidom (~quassel@REDACTED) joined #love [00:24] Good night people! :) Take care of yourselves and happy festivities :) [00:58] slime (~slime73@REDACTED) joined #love [01:10] Shvillr_ (~Shviller@REDACTED) joined #love [01:19] Drawing to the stencil buffer with a Canvas active requires either stencil=true or a custom stencil-type Canvas to be used, in setCanvas. [01:19] what? [01:19] help [01:25] az2yn (~az@REDACTED) left irc: Quit: My MacBook Pro has gone to sleep. ZZZzzz… [01:26] unek: setCanvas{canvas, stencil=true} [01:26] ahhh like that [01:26] tnx [02:06] Shviller (~Shviller@REDACTED) joined #love [02:08] ryan_ford (~user@REDACTED) joined #love [02:18] Shviller (~Shviller@REDACTED) left irc: Ping timeout: 480 seconds [02:29] Welkin (~Welkin@REDACTED) joined #love [02:30] oh course the "wrapping paper" I bought almost 2 weeks ago turns out to be transparent cellophane "Wrap" [02:30] so, christmas gift wrapping is ruined at 7 pm on christmas eve [02:31] I just got back from going out in the snow at 8 pm, from store to store, only to find them all closed [02:31] then *one* store was open [03:05] [love] slime73 pushed 1 commit to default [+0/-0/±14] https://bitbucket.org/rude/love/commits/ [03:05] [love] slime73 8e4e625 - Simplify quad drawing code, and use glDrawElementsBaseVertex when available. [03:09] [love] slime73 pushed 1 commit to default [+0/-0/±5] https://bitbucket.org/rude/love/commits/ [03:09] [love] slime73 eab06ac - Remove unnecessary internal constructor arguments. [03:32] [love] slime73 pushed 1 commit to default [+0/-0/±1] https://bitbucket.org/rude/love/commits/ [03:32] [love] slime73 7bb0220 - Fix SpriteBatch:setDrawRange. [03:32] wow calm down [03:32] lol [03:40] capefeather (~capefeath@REDACTED) joined #love [04:04] Welkin (~Welkin@REDACTED) left irc: Ping timeout: 480 seconds [04:12] sebbu (~sebbu@REDACTED) joined #love [05:06] Vornicus (~Vorn@REDACTED) joined #love [05:16] Welkin (~Welkin@REDACTED) joined #love [05:46] It's xmas and slime is spreading the LÖVE hahaha [06:03] Welkin (~Welkin@REDACTED) left irc: Quit: leaving [06:11] something something seen enough hentai [06:11] MasterGeek__ (~MasterGee@REDACTED) joined #love [06:39] capefeather (~capefeath@REDACTED) left irc: Quit: If you start a sentence with "I'm not a racist, but," your new name is Racist Butt. [06:46] fkbm (~fkbm@REDACTED) joined #love [07:29] arikel (~arikel@REDACTED) joined #love [08:13] fkbm (~fkbm@REDACTED) left irc: Ping timeout: 480 seconds [08:30] fkbm (~fkbm@REDACTED) joined #love [08:38] sla_ro|master (~sla.ro@REDACTED) joined #love [08:52] hm, is the lack of love.graphics.{get,set}Transform which would return a transform matrix or set it a deliberate design choice, or just something which was never needed/asked for? >_> [08:53] getTransform + functions to project/unproject from transform coords to screen coords would also greatly simplify input handling on transformed coord system [08:57] deniska: rather than having the translate/rotate/scale? Like having a 3x2 matrix? [08:59] I didn't know there was any application where you actually used that. :) What are you trying to build? :) [09:00] fkbm: no, not "rather than" but rather "in addition to". Usecase I'm thinking about: transform into the game world coords using translate/scale/etc, then snuck the transform into a lua variable `worldTransform = l.g.getTransform()`, then in input handling to use l.g.project(mouseX, mouseY, worldTransform) to get worldX worldY coords [09:00] of a mouse click [09:01] there are 3rd party "camera" libs which provide functionality along these lines, but it's just too easy to get the screen transform state and the camera's state out of sync [09:03] So basically utilities to go back and forth between screen coords and world coords for things which are not drawing [09:04] I see... True, a single “source of truth” is the best way to do it. [09:12] If I figure out how to compile things on windows I'm currently stuck with, I may even try to make a PR or whatever the procedure is >_> [09:17] Yeah, I'm browsing the code to see how difficult that would be. [09:31] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) joined #love [09:32] I think it would be doable. I mean I see where you could get access to the transform stack. I don't know the Lua-C connection layer that well, but I do think it's doable. [09:35] I may experiment on my own (if I manage to compile things on windows… or I'll give up and do it in a linux vm :P ) [09:35] Ah yeah, I guess linux would be easier :) [09:36] getting opengl-ey things to run in a vm might be non-trivial though :) [09:36] Vornicus (~Vorn@REDACTED) left irc: Ping timeout: 480 seconds [09:37] RafiX (~rafix@REDACTED) joined #love [09:38] o hai, mercurial, never used you :) [09:38] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) left irc: Remote host closed the connection [09:39] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) joined #love [09:40] ryan_ford (~user@REDACTED) left irc: Ping timeout: 480 seconds [09:56] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) left irc: Remote host closed the connection [09:57] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) joined #love [10:09] cigumo (~cigumo@REDACTED) joined #love [10:10] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) left irc: Remote host closed the connection [10:11] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) joined #love [10:34] viniciusjarina (~viniciusj@REDACTED) joined #love [10:59] zaherdirkey (~zaherdirk@REDACTED) joined #love [11:06] sla_ro|master (~sla.ro@REDACTED) left irc: [11:07] Nathan1852 (~Nathan185@REDACTED) joined #love [11:20] ibispi (~quassel@REDACTED) joined #love [11:42] dzejrou (~dzejrou@REDACTED) joined #love [11:57] MrBusiness2 (~MisterBus@REDACTED) joined #love [12:00] ryan_ford (~user@REDACTED) joined #love [12:01] sla_ro|master (~sla.ro@REDACTED) joined #love [12:27] RafiX (~rafix@REDACTED) left irc: Ping timeout: 480 seconds [12:37] RafiX (~rafix@REDACTED) joined #love [13:00] YuGiOhJCJ (~YuGiOhJCJ@REDACTED) left irc: Quit: YuGiOhJCJ [13:07] fkbm (~fkbm@REDACTED) left irc: Ping timeout: 480 seconds [13:19] Nathan1852 (~Nathan185@REDACTED) left irc: Ping timeout: 480 seconds [14:32] zaherdirkey (~zaherdirk@REDACTED) left irc: Ping timeout: 480 seconds [15:42] Vornicus (~Vorn@REDACTED) joined #love [15:48] Shviller (~Shviller@REDACTED) joined #love [15:52] Nathan1852 (~Nathan185@REDACTED) joined #love [17:08] unixfreak (~null@REDACTED) joined #love [17:45] unixfreak (~null@REDACTED) left irc: Quit: WeeChat 2.0 [17:53] unixfreak (~null@REDACTED) joined #love [18:00] pocketroid (~pocketroi@REDACTED) joined #love [18:00] Greetings programs [18:00] u wot [18:06] is itch.io still powered by lua? [18:07] fairly sure it's moonscript [18:07] damn [18:07] nice [18:20] unixfreak (~null@REDACTED) left irc: Quit: WeeChat 2.0 [18:46] capefeather (~capefeath@REDACTED) joined #love [20:30] Vornicus (~Vorn@REDACTED) left irc: Ping timeout: 480 seconds [20:30] fkbm (~fkbm@REDACTED) joined #love [21:18] Timmeh420 (~Timmeh42@REDACTED) joined #love [21:31] unek: http://leafo.net/lapis/ [21:32] it's this [21:33] yeah i remember lapis [21:33] i'm just surprised it scales so well [21:33] mabynogy (~mabynogy@REDACTED) joined #love [21:34] it's fast [21:34] super awesome [21:35] mabynogy (~mabynogy@REDACTED) left irc: [21:35] mabynogy (~mabynogy@REDACTED) joined #love [21:35] mabynogy (~mabynogy@REDACTED) left irc: [21:35] last I heard itch also runs off a single $40/mo linode server or something too [21:36] maybe more now but that wasn't *too* long ago [21:42] viniciusjarina (~viniciusj@REDACTED) left irc: Ping timeout: 480 seconds [22:08] fkbm (~fkbm@REDACTED) left irc: Ping timeout: 480 seconds [22:11] cigumo_ (~cigumo@REDACTED) joined #love [22:14] cigumo (~cigumo@REDACTED) left irc: Ping timeout: 480 seconds [22:14] Nick change: cigumo_ -> cigumo [22:20] MrBusiness3 (~MisterBus@REDACTED) joined #love [22:27] MrBusiness2 (~MisterBus@REDACTED) left irc: Ping timeout: 480 seconds [22:28] orbism (orb@REDACTED) joined #love [22:28] SK83RJOSH (~SK83RJOSH@REDACTED) joined #love [22:28] qaisjp (sid26374@REDACTED) joined #love [22:28] popey (sid245484@REDACTED) joined #love [22:28] hippiedev (sid66985@REDACTED) joined #love [22:29] oldsnakey (sid80848@REDACTED) joined #love [22:29] sharpobject (sid132956@REDACTED) joined #love [22:29] cheesylard1 (~irc@REDACTED) joined #love [22:29] lu324 (~stuff@REDACTED) joined #love [22:30] bgiannan (giann@REDACTED) joined #love [22:40] sla_ro|master (~sla.ro@REDACTED) left irc: [23:01] slime (~slime73@REDACTED) left irc: Quit: This computer has gone to sleep [23:39] slime (~slime73@REDACTED) joined #love [23:41] ryan_ford (~user@REDACTED) left irc: Ping timeout: 480 seconds [23:47] dzejrou (~dzejrou@REDACTED) left irc: Quit: dzejrou