Difference between revisions of "11.0"

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Line 8: Line 8:
 
* Added [[Object:release]].
 
* Added [[Object:release]].
 
* Added [[Data:clone]].
 
* Added [[Data:clone]].
* Added [[love.audio.newQueueableSource|queuable audio Sources]].
+
* Added [[love.audio.newQueueableSource|queueable audio Sources]].
 
* Added [[RecordingDevice|microphone recording]] support.
 
* Added [[RecordingDevice|microphone recording]] support.
 
* Added low gain, high gain, and band pass [[Filter]]s to love.audio [[Source]]s.
 
* Added low gain, high gain, and band pass [[Filter]]s to love.audio [[Source]]s.

Revision as of 17:46, 17 July 2017

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  

The codename for LÖVE 0.11.0 is not yet announced. It is currently not released.

Changes from 0.10.2

Additions


Renamed APIs


Removals

Performance Improvements

  • Improved performance when drawing Textures, shapes, lines, and points by automatically batching their draw calls together when possible.
  • Improved performance of Shader:send when the Shader is not active.
  • Improved performance of love.math.randomNormal when LuaJIT's JIT compiler is enabled.


Other changes


Fixes