Available since LÖVE 0.5.0 and removed in LÖVE 0.9.0
This function is not supported in earlier or later versions.

Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.

O.png Unlike conventional Lua indexes, joysticks begin counting from 0 in LÖVE 0.7.2 and below. To to open the first joystick, you would use This is not the case in LÖVE 0.8.0 and later.  



open = joystick )


number joystick
The joystick to be opened


boolean open
True if the joystick has been successfully opened or false on failure.

See Also

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