Search found 7 matches

by Hgdavidy
Tue Jun 04, 2013 11:05 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

May I ask what your intention is, there are few reasons to be messing with the nogame screen? Yes, i like build custom version (full) for me, i love view all sources of interesting projects and rebuild the sources for me to test and to check. This is all. Im building a launcher for test this, here ...
by Hgdavidy
Tue Jun 04, 2013 10:52 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

At Build or Rebuild the exe run, but the window name in the part of (LÖVE) dont change, but the version and the other name in () change, i changed the .rs file and the version.h. The caption is set by the nogame function here . I changed the pig.png and the heart.png with other images, but no name ...
by Hgdavidy
Tue Jun 04, 2013 10:13 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

At Build or Rebuild the exe run, but the window name in the part of (LÖVE) dont change, but the version and the other name in () change, i changed the .rs file and the version.h. The other problem: I changed the pig.png and the heart.png with other images, but no name of file changed. And in the exe...
by Hgdavidy
Tue Jun 04, 2013 9:09 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

You want to call it from the command prompt. You know, "Start" -> "Run..." -> Type "cmd" -> Hit enter. Then change the directory to 'src/scripts' of the LÖVE source code. I didn't know the exact name of their Lua executable. Just replace 'lua' with the path and file na...
by Hgdavidy
Tue Jun 04, 2013 8:42 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

If you don't have it already, download the Lua standalone or compile it yourself. Open up a command prompt and go to the src/scripts directory of the LÖVE source. Execute 'lua auto.lua graphics audio boot'. This will generate new header files. The image is already embedded in the Lua code with base...
by Hgdavidy
Tue Jun 04, 2013 8:13 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Re: Problems with at compile the sources (VS2010)

bartbes wrote:You need to run the lua files through auto.lua to have their header files update, and those are compiled in.
How i make this ? Im noob in this of lua.
by Hgdavidy
Tue Jun 04, 2013 7:45 am
Forum: Support and Development
Topic: Problems with at compile the sources (VS2010)
Replies: 12
Views: 5500

Problems with at compile the sources (VS2010)

Hi im new here. I have a problem with VSCE2010 and the source of Löve engine repo. I downloaded the SDK kit for windows vs2010 for 0.8.1, in the /SDK. And combined with the source code of repo (Last sources). I launcher the project file and compile/build all good, but... Now I making a custom versio...