Ignore Me. Ignore Me. Ignore Me.
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Welcome
LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua.

This project is constantly evolving and changes come and go, sometimes initiated by us and sometimes by the recommendations of others. If you have an idea on how to make the game engine better, it is greatly desired that you contact us and let us know what you think.

Recent News
March 9th, 2009
Several users have voiced their concern regarding the status of LÖVE development. Has it stopped? Is it dead? It's true that we're unable to focus on development as much as we would like right now (life calls), but don't worry: we're still making LÖVE, and we have no plans of stopping (... heh).

In other news, we now have an issue tracker where forum-users can request features and report bugs.
January 2nd, 2009
Happy new year! A new OSX universal binary has been created, now with support for clickable .love-files and drag-and-drop. This release has been upgraded to "official", and is now present on the download page. Big thanks to alenofx, appleide, joellevin and zeroz for their hard work!
November 3rd, 2008
Thanks to appleide at the forum, you can now download a Mac OS X universal binary of LÖVE 0.5.0. Any feedback regarding this should be posted in this thread.
News Archive
You can read all news entries in the news archive.