Search found 41 matches
- Fri Jul 06, 2012 9:52 pm
- Forum: Libraries and Tools
- Topic: Sync to sound
- Replies: 5
- Views: 4049
Sync to sound
New, much improved version in post #6 :) Hi! Here's a demo of syncing pictures to sound; using source:tell("samples"), I'm able to tell if the currently playing audio track is at this and that position, and then show pictures when at that position. This demo is hardcoded to 120 bpm. It's a...
- Sat Jan 28, 2012 12:56 am
- Forum: Support and Development
- Topic: Working Raycasting example! WolfenLöve 3D if you will...
- Replies: 134
- Views: 63753
Re: Working Raycasting example! WolfenLöve 3D if you will...
This thread makes me happy \o/
That's clever; I tried making something like that -actually it was far from it, it was a slow textured quad, plotting every pixel.. I'm looking forward to an eventual release
That's clever; I tried making something like that -actually it was far from it, it was a slow textured quad, plotting every pixel.. I'm looking forward to an eventual release
- Fri Jan 20, 2012 7:48 pm
- Forum: Games and Creations
- Topic: Herbie & Jamal
- Replies: 45
- Views: 19727
Re: Herbie & Jamal
Looks great! I've played something similar on Sega Genesis.. what was it called..? [edit] Bonanza Bros
- Mon Oct 17, 2011 10:25 pm
- Forum: Support and Development
- Topic: Latest build "Cannot create canvas", earlier can.
- Replies: 11
- Views: 6452
Re: Latest build "Cannot create canvas", earlier can.
vrld: doesn't seem to support that. I'll try uninstalling the acer drivers (latest version from 2009..) and see if that lets me install the new intel driver
[EDIT] that worked
stupid acer driver, what is it good for?[/EDIT]
[EDIT] that worked
stupid acer driver, what is it good for?[/EDIT]
- Sun Oct 16, 2011 6:10 pm
- Forum: Support and Development
- Topic: Latest build "Cannot create canvas", earlier can.
- Replies: 11
- Views: 6452
Re: Latest build "Cannot create canvas", earlier can.
I tried installing the latest Mobile Intel® 4 Series Express Chipset Family drivers, but it wouldn't let me, saying a customized computer manufacturer driver is installed on my computer (Acer; latest Acer driver installed). Could well be the reason for my problem, though I still find it weird the ea...
- Sat Oct 15, 2011 8:13 pm
- Forum: Support and Development
- Topic: Latest build "Cannot create canvas", earlier can.
- Replies: 11
- Views: 6452
Re: Latest build "Cannot create canvas", earlier can.
October 15. default x86 build : "cannot create canvas: not supported by your opengl implementation"
XD
XD
- Fri Oct 14, 2011 5:59 pm
- Forum: Support and Development
- Topic: Latest build "Cannot create canvas", earlier can.
- Replies: 11
- Views: 6452
Re: Latest build "Cannot create canvas", earlier can.
PO2; It's not my program, and it worked in a previous build..
The newest build - october. 14 - gives me the error "attempt to call field 'newPixelEffect' (a nil value)", still using caleidoscope-fixed.love from the thread at http://love2d.org/forums/viewtopic.php?f=4&t=3733
The newest build - october. 14 - gives me the error "attempt to call field 'newPixelEffect' (a nil value)", still using caleidoscope-fixed.love from the thread at http://love2d.org/forums/viewtopic.php?f=4&t=3733
- Tue Oct 11, 2011 8:52 pm
- Forum: Support and Development
- Topic: Latest build "Cannot create canvas", earlier can.
- Replies: 11
- Views: 6452
Latest build "Cannot create canvas", earlier can.
Hey, I'm trying out some of the shader samples on the forums, and they just won't run on the latest build, giving out the error "cannot create canvas: not supported by your opengl implementation". They however work on an earlier build. Attached are pics from 6.sept build and 11.oct build r...
- Wed Oct 05, 2011 7:33 pm
- Forum: Support and Development
- Topic: Modifying/Generating streaming Sound Data
- Replies: 3
- Views: 2698
Re: Modifying/Generating streaming Sound Data
This is the closest I've come to achieving a sound buffer (last post):
http://love2d.org/forums/viewtopic.php? ... 583#p36426
Not very usable, but the sine wave file could be replaced by user generated sound data, then queued to fill the buffer.. I guess?
http://love2d.org/forums/viewtopic.php? ... 583#p36426
Not very usable, but the sine wave file could be replaced by user generated sound data, then queued to fill the buffer.. I guess?
- Tue Sep 06, 2011 9:00 pm
- Forum: Support and Development
- Topic: Issues with seek/tell
- Replies: 4
- Views: 2407
Re: Issues with seek/tell
I'm actually trying to keep a record of how many times a sound has looped, which you can't do with setLooping.. Here's some weird stuff.. I was thinking about buffers and how that would effect seamless looping, and I don't know why, but when I increment the offset by 32 every loop, more often than n...