Search found 41 matches

by NÖÖB
Fri Jul 06, 2012 9:52 pm
Forum: Libraries and Tools
Topic: Sync to sound
Replies: 5
Views: 4049

Sync to sound

New, much improved version in post #6 :) Hi! Here's a demo of syncing pictures to sound; using source:tell("samples"), I'm able to tell if the currently playing audio track is at this and that position, and then show pictures when at that position. This demo is hardcoded to 120 bpm. It's a...
by NÖÖB
Sat Jan 28, 2012 12:56 am
Forum: Support and Development
Topic: Working Raycasting example! WolfenLöve 3D if you will...
Replies: 134
Views: 63753

Re: Working Raycasting example! WolfenLöve 3D if you will...

This thread makes me happy \o/

That's clever; I tried making something like that -actually it was far from it, it was a slow textured quad, plotting every pixel.. I'm looking forward to an eventual release :)
by NÖÖB
Fri Jan 20, 2012 7:48 pm
Forum: Games and Creations
Topic: Herbie & Jamal
Replies: 45
Views: 19727

Re: Herbie & Jamal

Looks great! I've played something similar on Sega Genesis.. what was it called..? [edit] Bonanza Bros :)
by NÖÖB
Mon Oct 17, 2011 10:25 pm
Forum: Support and Development
Topic: Latest build "Cannot create canvas", earlier can.
Replies: 11
Views: 6452

Re: Latest build "Cannot create canvas", earlier can.

vrld: doesn't seem to support that. I'll try uninstalling the acer drivers (latest version from 2009..) and see if that lets me install the new intel driver

[EDIT] that worked :D
stupid acer driver, what is it good for?[/EDIT]
by NÖÖB
Sun Oct 16, 2011 6:10 pm
Forum: Support and Development
Topic: Latest build "Cannot create canvas", earlier can.
Replies: 11
Views: 6452

Re: Latest build "Cannot create canvas", earlier can.

I tried installing the latest Mobile Intel® 4 Series Express Chipset Family drivers, but it wouldn't let me, saying a customized computer manufacturer driver is installed on my computer (Acer; latest Acer driver installed). Could well be the reason for my problem, though I still find it weird the ea...
by NÖÖB
Sat Oct 15, 2011 8:13 pm
Forum: Support and Development
Topic: Latest build "Cannot create canvas", earlier can.
Replies: 11
Views: 6452

Re: Latest build "Cannot create canvas", earlier can.

October 15. default x86 build : "cannot create canvas: not supported by your opengl implementation"
XD
by NÖÖB
Fri Oct 14, 2011 5:59 pm
Forum: Support and Development
Topic: Latest build "Cannot create canvas", earlier can.
Replies: 11
Views: 6452

Re: Latest build "Cannot create canvas", earlier can.

PO2; It's not my program, and it worked in a previous build..
The newest build - october. 14 - gives me the error "attempt to call field 'newPixelEffect' (a nil value)", still using caleidoscope-fixed.love from the thread at http://love2d.org/forums/viewtopic.php?f=4&t=3733
by NÖÖB
Tue Oct 11, 2011 8:52 pm
Forum: Support and Development
Topic: Latest build "Cannot create canvas", earlier can.
Replies: 11
Views: 6452

Latest build "Cannot create canvas", earlier can.

Hey, I'm trying out some of the shader samples on the forums, and they just won't run on the latest build, giving out the error "cannot create canvas: not supported by your opengl implementation". They however work on an earlier build. Attached are pics from 6.sept build and 11.oct build r...
by NÖÖB
Wed Oct 05, 2011 7:33 pm
Forum: Support and Development
Topic: Modifying/Generating streaming Sound Data
Replies: 3
Views: 2698

Re: Modifying/Generating streaming Sound Data

This is the closest I've come to achieving a sound buffer (last post):
http://love2d.org/forums/viewtopic.php? ... 583#p36426

Not very usable, but the sine wave file could be replaced by user generated sound data, then queued to fill the buffer.. I guess?
by NÖÖB
Tue Sep 06, 2011 9:00 pm
Forum: Support and Development
Topic: Issues with seek/tell
Replies: 4
Views: 2407

Re: Issues with seek/tell

I'm actually trying to keep a record of how many times a sound has looped, which you can't do with setLooping.. Here's some weird stuff.. I was thinking about buffers and how that would effect seamless looping, and I don't know why, but when I increment the offset by 32 every loop, more often than n...