Search found 142 matches
- Sun Jan 11, 2015 8:47 am
- Forum: Support and Development
- Topic: my collison wont work with tables
- Replies: 4
- Views: 2025
my collison wont work with tables
I made a metatable for my hitbox and also , made a collision for it but my collision cant read my x and y hitbox? not sure why? is it because it comes from a metatable? can an expert in metatables help me with this problem? GOAL: I don't want them to overlap here its a .love to understand my problem...
- Thu Jan 08, 2015 11:36 am
- Forum: General
- Topic: Is isometric 2D? If so can you make isometric games in Love?
- Replies: 19
- Views: 14188
Re: Is isometric 2D? If so can you make isometric games in L
this is what i was looking for great job
- Thu Jan 08, 2015 2:22 am
- Forum: Support and Development
- Topic: A function/tables question(I think?)
- Replies: 7
- Views: 7268
Re: A function/tables question(I think?)
ferdielance. your example was awesome!! ...i am also learning metatables... I practice metatables usign lua but not with love2D can you send me to a link where I can use both.. most examples I see are just print functions! which is good. but I am using a mac pc so print wont help me much are there t...
- Thu Jul 31, 2014 9:52 am
- Forum: Support and Development
- Topic: Some clarification on HUMP.gamestate needed [Solved]
- Replies: 5
- Views: 5728
- Wed Jul 30, 2014 11:24 am
- Forum: Support and Development
- Topic: How Do I Make A Program Pause Briefly?
- Replies: 9
- Views: 5998
Re: How Do I Make A Program Pause Briefly?
I am not sure if what you want is to end it or loop it? if you want loop you can set it under update(dt) local time = 05 local sleeping = false local sleepTimer = time function love.update(dt) sleepTimer = sleepTimer - dt if sleepTimer < 0 then sleeping = true sleepTimer = 0 --kill it or loop it! en...
- Wed Jul 30, 2014 10:53 am
- Forum: Support and Development
- Topic: Need Help With love.timer.sleep
- Replies: 7
- Views: 4128
Re: Need Help With love.timer.sleep
This is how i use timer in a way ... Hope it helps how to print on screen! local g=love.graphics g.setBackgroundColor(100,100,100,255) local s=0 local time = 05 local white={255,255,255} local red={255,0,0} function love.update( dt ) time = time - dt if time < 0 then time= 0 s= 1 end end function lo...
- Tue Jul 29, 2014 10:38 pm
- Forum: Support and Development
- Topic: Flip/Mirror in AnAL !
- Replies: 4
- Views: 4076
Re: Flip/Mirror in AnAL !
this is how I do my sprites with AnAL
- Tue Jul 29, 2014 10:26 pm
- Forum: Support and Development
- Topic: Physics, and AnAL problems.
- Replies: 8
- Views: 3831
Re: Physics, and AnAL problems.
I am new as well just like you but.. I think you need to create player.lua ,enemy.lua ,etc ....because if you use main.lua for everything you will have many problems its best to separate them and use locals variables.. another thing how do you exit??? test it but was never able to close it or exit i...
- Tue Jul 29, 2014 7:56 am
- Forum: Support and Development
- Topic: Physics, and AnAL problems.
- Replies: 8
- Views: 3831
Re: Physics, and AnAL problems.
I can't open your .love can you fix it ..
- Mon Jul 28, 2014 6:53 pm
- Forum: Support and Development
- Topic: project.love in to exe and dmg
- Replies: 2
- Views: 2004
Re: project.love in to exe and dmg
Unpack the Zipped Universal Build from https://www.love2d.org
i go there but cant find the universal build? it just take me to the main website?
or am i missing something?
i go there but cant find the universal build? it just take me to the main website?
or am i missing something?