Search found 142 matches

by pielago
Sun Jan 11, 2015 8:47 am
Forum: Support and Development
Topic: my collison wont work with tables
Replies: 4
Views: 2025

my collison wont work with tables

I made a metatable for my hitbox and also , made a collision for it but my collision cant read my x and y hitbox? not sure why? is it because it comes from a metatable? can an expert in metatables help me with this problem? GOAL: I don't want them to overlap here its a .love to understand my problem...
by pielago
Thu Jan 08, 2015 11:36 am
Forum: General
Topic: Is isometric 2D? If so can you make isometric games in Love?
Replies: 19
Views: 14188

Re: Is isometric 2D? If so can you make isometric games in L

this is what i was looking for great job
by pielago
Thu Jan 08, 2015 2:22 am
Forum: Support and Development
Topic: A function/tables question(I think?)
Replies: 7
Views: 7268

Re: A function/tables question(I think?)

ferdielance. your example was awesome!! ...i am also learning metatables... I practice metatables usign lua but not with love2D can you send me to a link where I can use both.. most examples I see are just print functions! which is good. but I am using a mac pc so print wont help me much are there t...
by pielago
Wed Jul 30, 2014 11:24 am
Forum: Support and Development
Topic: How Do I Make A Program Pause Briefly?
Replies: 9
Views: 5998

Re: How Do I Make A Program Pause Briefly?

I am not sure if what you want is to end it or loop it? if you want loop you can set it under update(dt) local time = 05 local sleeping = false local sleepTimer = time function love.update(dt) sleepTimer = sleepTimer - dt if sleepTimer < 0 then sleeping = true sleepTimer = 0 --kill it or loop it! en...
by pielago
Wed Jul 30, 2014 10:53 am
Forum: Support and Development
Topic: Need Help With love.timer.sleep
Replies: 7
Views: 4128

Re: Need Help With love.timer.sleep

This is how i use timer in a way ... Hope it helps how to print on screen! local g=love.graphics g.setBackgroundColor(100,100,100,255) local s=0 local time = 05 local white={255,255,255} local red={255,0,0} function love.update( dt ) time = time - dt if time < 0 then time= 0 s= 1 end end function lo...
by pielago
Tue Jul 29, 2014 10:38 pm
Forum: Support and Development
Topic: Flip/Mirror in AnAL !
Replies: 4
Views: 4076

Re: Flip/Mirror in AnAL !

this is how I do my sprites with AnAL
by pielago
Tue Jul 29, 2014 10:26 pm
Forum: Support and Development
Topic: Physics, and AnAL problems.
Replies: 8
Views: 3831

Re: Physics, and AnAL problems.

I am new as well just like you but.. I think you need to create player.lua ,enemy.lua ,etc ....because if you use main.lua for everything you will have many problems its best to separate them and use locals variables.. another thing how do you exit??? test it but was never able to close it or exit i...
by pielago
Tue Jul 29, 2014 7:56 am
Forum: Support and Development
Topic: Physics, and AnAL problems.
Replies: 8
Views: 3831

Re: Physics, and AnAL problems.

I can't open your .love can you fix it ..
by pielago
Mon Jul 28, 2014 6:53 pm
Forum: Support and Development
Topic: project.love in to exe and dmg
Replies: 2
Views: 2004

Re: project.love in to exe and dmg

Unpack the Zipped Universal Build from https://www.love2d.org
i go there but cant find the universal build? it just take me to the main website?
or am i missing something?