Search found 520 matches
- Mon May 20, 2024 10:16 pm
- Forum: General
- Topic: Pool(Billiards) physics (Need help)
- Replies: 5
- Views: 233
Re: Pool(Billiards) physics (Need help)
This is already cooler than 90% of what you find in comercial pool games for old consoles. The problem here is that this kind of game is all about physics, you gotta have to nail it or else its garbage. So pool is not the smartest starting point to get into game dev. Anything with complex physics i...
- Mon May 20, 2024 12:16 pm
- Forum: General
- Topic: Pool(Billiards) physics (Need help)
- Replies: 5
- Views: 233
Re: Pool(Billiards) physics (Need help)
Just use the love.physics module while setting gravitation to 0. That should work.
- Fri May 17, 2024 8:01 am
- Forum: Support and Development
- Topic: whats the best way to make general colision detection?
- Replies: 5
- Views: 285
Re: whats the best way to make general colision detection?
- Wed May 15, 2024 7:35 pm
- Forum: Support and Development
- Topic: whats the best way to make general colision detection?
- Replies: 5
- Views: 285
Re: whats the best way to make general colision detection?
Either go with simple AABB or use something in the middle such as Hardon Collider https://vrld.github.io/HardonCollider/tutorial.html or go the hard way with Love physics module https://love2d.org/wiki/love.physics. AABB should work well for simple games such as Space Invaders. But first: be specifi...
- Tue May 14, 2024 7:51 pm
- Forum: General
- Topic: Polygon is too bitmap.
- Replies: 9
- Views: 470
- Mon May 06, 2024 7:31 pm
- Forum: General
- Topic: [Help] Techniques for scaling
- Replies: 24
- Views: 1163
Re: [Help] Techniques for scaling
Well, not flooring player movement, while camera movement is floored might cause some mismatch. Video or GIF would help as would the code as pgimeno said.
- Thu May 02, 2024 10:23 pm
- Forum: Support and Development
- Topic: fixture:setMask requiring two arguments
- Replies: 6
- Views: 893
Re: fixture:setMask requiring two arguments
This is not the forum for VSCode bugs. The LOVE docs are clear.
- Thu May 02, 2024 10:22 pm
- Forum: General
- Topic: Is LÖVE good enough for a big metroidvania game?
- Replies: 7
- Views: 987
- Thu May 02, 2024 10:21 pm
- Forum: General
- Topic: Need some help guys!
- Replies: 5
- Views: 1107
Re: Need some help guys!
Hello, I would really recommend you to start with basic 2D games instead of jumping into 3D, specifically since you don't have that experience. For the 3D engines based on LOVE, see: https://love2d.org/forums/viewtopic.php?t=95630 https://github.com/groverburger/g3d Also see: https://github.com/love...
- Wed May 01, 2024 9:51 am
- Forum: General
- Topic: Image format size pickle
- Replies: 19
- Views: 1965