Search found 4 matches

by ishan
Thu Jan 01, 2015 9:34 am
Forum: Libraries and Tools
Topic: [library] bump.lua v3.1.4 - Collision Detection
Replies: 227
Views: 125816

Re: [library] bump.lua v3.1.1 - Collision Detection

I take it kikito is on a mission to free the LOVE world from dirty library names?

*hugs*
by ishan
Sat May 17, 2014 3:38 pm
Forum: Support and Development
Topic: [SOLVED]Errors attempting to do acess tables
Replies: 4
Views: 2493

Re: Errors attempting to do acess tables

Thanks! The problem is now solved.
Here is the final .love where you can enjoy watchng him walk around the screen
by ishan
Sat May 17, 2014 3:14 pm
Forum: Support and Development
Topic: [SOLVED]Errors attempting to do acess tables
Replies: 4
Views: 2493

Re: Errors attempting to do acess tables

Thanks. What's the difference between a.b() and a:b() may i ask? EDIT: After applying your fix, i get this: Error: anim8.lua:229: attempt to perform arithmetic on local 'dt' (a table value) stack traceback: anim8.lua:229: in function 'update' sprites.lua:33: in function 'update' actors.lua:15: in fu...
by ishan
Sat May 17, 2014 2:42 pm
Forum: Support and Development
Topic: [SOLVED]Errors attempting to do acess tables
Replies: 4
Views: 2493

[SOLVED]Errors attempting to do acess tables

Hello people! I have been writing a very basic roguelike game for one of my friends When i decided to abstract the characters to an actor class, all sorts of weird things began to happen 1) It refused to accept a function call to sprites created in an actor table 2) It refused to perform arithmetic ...