Search found 6 matches

by Highjhacker
Sun Jul 20, 2014 5:03 pm
Forum: Support and Development
Topic: How to close the window? [SOLVED]
Replies: 3
Views: 2700

Re: How to close the window?

Hey, in the function love.keypressed :

Code: Select all

function love.keypressed(key, unicode)
	if key == "escape" then
		love.event.quit()
	end
end
http://love2d.org/wiki/love.event.quit
by Highjhacker
Sun Jul 20, 2014 2:08 pm
Forum: Support and Development
Topic: weird collision
Replies: 7
Views: 3371

Re: weird collision

Hey, i didn't look at your code (I have no time right now), but I think this should be solving your problems ;
https://developer.mozilla.org/en-US/doc ... _detection

(Sorry for my bad English)
by Highjhacker
Thu Jun 05, 2014 7:29 pm
Forum: General
Topic: Few questions about "Turn based Strategy" with interface
Replies: 6
Views: 3946

Re: Few questions about "Turn based Strategy" with interface

Ok, I get it, it's quite simple, shame on me :$ And a big thank your for your patience and your answers. Can you take a look at my precedent post ? I've edit him because i've a new question about the template :p again, it's simple I guess, but the documentation don't tell how to, so I look in the co...
by Highjhacker
Thu Jun 05, 2014 6:21 pm
Forum: General
Topic: Few questions about "Turn based Strategy" with interface
Replies: 6
Views: 3946

Re: Few questions about "Turn based Strategy" with interface

Hey, it's me again, I have a quick question about LoveFrame, I have this code (it's my first step, I read the documentation at this time) function love.load() require("lib.loveFrame") end function love.update(dt) loveframes.update(dt) end function love.draw() -- your code loveframes.draw()...
by Highjhacker
Thu Jun 05, 2014 4:06 pm
Forum: General
Topic: Few questions about "Turn based Strategy" with interface
Replies: 6
Views: 3946

Re: Few questions about "Turn based Strategy" with interface

Hi, ty for your reply and thank you for the links, I would look at it later, I had seen earlier in the day the github of LoveFrames :D Yes, the game's mechanics can be hard to learn, but I have a lot of time to understand all of it and I also dispose of some existing sources of similar games, so I t...
by Highjhacker
Thu Jun 05, 2014 1:16 pm
Forum: General
Topic: Few questions about "Turn based Strategy" with interface
Replies: 6
Views: 3946

Few questions about "Turn based Strategy" with interface

Hello guys, this is my first post on this forum so, hello Löve community ! I'm new in Lua, just started a couple of days ago, and I would like to create 2D games using Löve framework cause the syntax and the code in general is pretty to me, the community seems nice and helpful, and it's very likeabl...