Search found 11 matches

by TomChunKit
Fri Feb 24, 2017 8:31 am
Forum: Support and Development
Topic: I have a problem, about iOS Simulator!
Replies: 4
Views: 3558

Re: I have a problem, about iOS Simulator!

slime wrote: Fri Feb 24, 2017 2:43 am Can you make a post on the LÖVE bug tracker? That way I'll remember to investigate the crash, when I have the time.
OK, I have posted it.
https://bitbucket.org/rude/love/issues/1262
by TomChunKit
Thu Feb 23, 2017 6:57 pm
Forum: Support and Development
Topic: I have a problem, about iOS Simulator!
Replies: 4
Views: 3558

I have a problem, about iOS Simulator!

Hello everyone :), I have a problem of iOS Simulator now. If I run LOVE on iOS Simulator and click anywhere, then will crash. The screen of iOS Simulator will be fully black but doesn't exit. I also tried to run it on iPhone5 and it is successful, so what problem it is? The following are the related...
by TomChunKit
Mon Nov 10, 2014 10:34 am
Forum: Support and Development
Topic: How to realize the indistinct effect?
Replies: 3
Views: 2542

How to realize the indistinct effect?

I know use shader can realize them,but I don't know how to do.Who can help me?
by TomChunKit
Thu Oct 23, 2014 4:42 pm
Forum: Support and Development
Topic: Why Chinese fonts alphanumeric is this?
Replies: 1
Views: 1773

Why Chinese fonts alphanumeric is this?

I met a problem,Chinese font display alphanumeric will blur.
font.png
font.png (23.57 KiB) Viewed 1773 times
But Chinese characters is not the problem,why?
by TomChunKit
Wed Oct 08, 2014 4:30 pm
Forum: Support and Development
Topic: What's wrong with canvas?
Replies: 1
Views: 1736

What's wrong with canvas?

Hey guys,I met a problem now,the canvas of color is wrong.Look this:
normal.jpg
normal.jpg (2.61 KiB) Viewed 1736 times
This is image to draw
canvas.jpg
canvas.jpg (1.86 KiB) Viewed 1736 times
This is canvas to draw

I know,love.graphics.newCanvas have a arguments is format.But I choose which are the same.
choose.png
choose.png (1.6 KiB) Viewed 1736 times
What's wrong with canvas?
by TomChunKit
Sun Sep 14, 2014 2:56 pm
Forum: Support and Development
Topic: Is there a way to combine with SpriteBatch and ImageFont?
Replies: 0
Views: 1496

Is there a way to combine with SpriteBatch and ImageFont?

SpriteBatch can improve the efficiency of Image,I want to ImageFont can support.Of course,I know other methods,but I want to Love2d default support this.
by TomChunKit
Sat Aug 16, 2014 2:01 pm
Forum: Support and Development
Topic: Love2d isn't support Dual Graphic?
Replies: 3
Views: 3777

Re: Love2d isn't support Dual Graphic?

I find in 0.7.2 is no problem,until 0.8.0.
by TomChunKit
Sat Aug 16, 2014 2:00 pm
Forum: Support and Development
Topic: Love2d how to open DirectX mode?
Replies: 3
Views: 3120

Re: Love2d how to open DirectX mode?

SDL uses DirectX for a few things, including support for DirectInput joysticks as well as a Direct3D backend for its simple SDL_Render API. LÖVE doesn't use SDL_Render internally at all, because it's much more limited and basic than love.graphics. love.graphics doesn't have a Direct3D backend. Than...
by TomChunKit
Sat Aug 16, 2014 12:59 pm
Forum: Support and Development
Topic: Love2d isn't support Dual Graphic?
Replies: 3
Views: 3777

Re: Love2d isn't support Dual Graphic?

Are you sure it is using the Radeon? Might be possible that it uses the integrated graphics instead. Happened to a friend of mine. You can check it with this: function love.load() print("\n---- RENDERER ---- "); local name, version, vendor, device = love.graphics.getRendererInfo() print(s...
by TomChunKit
Sat Aug 16, 2014 9:36 am
Forum: Support and Development
Topic: Love2d how to open DirectX mode?
Replies: 3
Views: 3120

Love2d how to open DirectX mode?

I remember SDL2.0 is support to DirectX9.0c,if i want to open,how to do?