Search found 13 matches

by kargon
Sun Sep 14, 2014 12:41 am
Forum: Support and Development
Topic: love.graphics.rectangle issue?
Replies: 6
Views: 5024

Re: love.graphics.rectangle issue?

Worked great. Thanks so much. Once I looked at the error that you pointed out, it made so much more sense!
by kargon
Sat Sep 13, 2014 11:44 pm
Forum: Support and Development
Topic: love.graphics.rectangle issue?
Replies: 6
Views: 5024

Re: love.graphics.rectangle issue?

Ahh, thank you Daedalus! I'll try it out and let you know my results!
by kargon
Sat Sep 13, 2014 7:38 pm
Forum: Support and Development
Topic: love.graphics.rectangle issue?
Replies: 6
Views: 5024

Re: love.graphics.rectangle issue?

Here it is!
benGame.love
(139.88 KiB) Downloaded 289 times
Thanks for taking a look!

Note: It's very sloppy as I'm still learning about modules and inheritance. Each time I add something, I go back and remake the project from scratch and try to make it cleaner. Sorry if it's really messy!
by kargon
Sat Sep 13, 2014 7:13 pm
Forum: Support and Development
Topic: love.graphics.rectangle issue?
Replies: 6
Views: 5024

Re: love.graphics.rectangle issue?

Forgot to mention, this is my whole function ent:draw() in base_character.lua: Note: the ent.playerAnim:draw works fine... and both ent.alignX/ent.alignY and all my ent.hitbox variables come from the same place. Yet I still get the (number expected, got nil). local x = self.x local y = self.y g.setC...
by kargon
Sat Sep 13, 2014 6:48 pm
Forum: Support and Development
Topic: love.graphics.rectangle issue?
Replies: 6
Views: 5024

love.graphics.rectangle issue?

I'm probably doing this all wrong, however, I have a base_character.lua file drawing my character, and everything works fine. When I try to call its hitbox information, I get: (number expected, got nil) g.setColor(0, 200, 50, 100) g.rectangle("fill", 25, 25, 25, 25) -- (this one works) pri...
by kargon
Fri Sep 12, 2014 1:56 am
Forum: Support and Development
Topic: [SOLVED]Require all files in a folder
Replies: 15
Views: 18732

Re: [SOLVED]Require all files in a folder

Thanks kikito!
by kargon
Thu Sep 11, 2014 5:15 pm
Forum: Support and Development
Topic: [SOLVED]Require all files in a folder
Replies: 15
Views: 18732

Re: [SOLVED]Require all files in a folder

Hi kikito!

Well, my gamedir is benGame and i have an /entities off that. Do you need the entire path? c:\games\benGame\entities.

Thanks for the help!
by kargon
Thu Sep 11, 2014 3:24 am
Forum: Support and Development
Topic: Proper Entity Inheritance Structure (Help Request)
Replies: 3
Views: 2644

Re: Proper Entity Inheritance Structure (Help Request)

Looks like my extra local = {} was causing some issues. Got my controls working in the base_character now. Maybe have other issues, will post back! =)
by kargon
Thu Sep 11, 2014 1:44 am
Forum: Support and Development
Topic: [SOLVED]Require all files in a folder
Replies: 15
Views: 18732

Re: [SOLVED]Require all files in a folder

OK!

Forgot to remove .lua, so that part works.

Now I just need to figure out how to get all files from a directory to be auto required.

Thanks in advance!