Search found 9 matches

by TurtleSlap
Wed Aug 12, 2015 8:39 am
Forum: Support and Development
Topic: Adressing table-content for manipulation
Replies: 0
Views: 1027

Adressing table-content for manipulation

Hey all, i finished the tile-based part of my game, i am able now to build a map with different tiles (see attachment), now i want to be able to adress specific tiles with my mouse and activate them to insert a card or watch the content of this table value.. as you can see, i draw the map with a loo...
by TurtleSlap
Tue Aug 11, 2015 12:38 pm
Forum: Support and Development
Topic: Cards and tile-based playboard for rivals of catan
Replies: 5
Views: 3233

Re: Cards and tile-based playboard for rivals of catan

Hey all, i found a Tutorial about tiles and maps with them, but did he make a mistake? The only thing missing is the “here” of “grass goes here”. We encode that “here” in two variables, called x and y. Their calculation is very simple. For x, we use rowIndex and the tile width; for y, columnIndex an...
by TurtleSlap
Mon Aug 10, 2015 11:20 am
Forum: Support and Development
Topic: Cards and tile-based playboard for rivals of catan
Replies: 5
Views: 3233

Re: Cards and tile-based playboard for rivals of catan

Hello all, this is my first update of the Game. i created the menu , drawing something (via tutorial steps) as you can see , everything seems fine. now i tried to include a 2-dimensional table, but i can't figure out why it doesn't work.. i tried to implament local MapTable = {} local Maximum_X, Max...
by TurtleSlap
Sun Aug 09, 2015 6:12 pm
Forum: General
Topic: Rivals of Catan
Replies: 4
Views: 2890

Re: Rivals of Catan

Thanks alot, i traveled into the support Forum! Thanks alot !
by TurtleSlap
Fri Aug 07, 2015 8:55 am
Forum: Support and Development
Topic: Cards and tile-based playboard for rivals of catan
Replies: 5
Views: 3233

Re: Cards and tile-based playboard for rivals of catan

Ah okay thanks for your answer, i understand the idea behind it. at first the gameboard looks like this |empty||empty|.....|empty||empty| |empty||empty|.....|empty||empty| |empty||empty|.....|empty||empty| |filled | .. 8x times ..........|filled | |empty||empty|.....|empty||empty| |empty||empty|.......
by TurtleSlap
Thu Aug 06, 2015 6:54 am
Forum: Support and Development
Topic: Cards and tile-based playboard for rivals of catan
Replies: 5
Views: 3233

Cards and tile-based playboard for rivals of catan

Hey everyboy, i delevop a game for my work and it is called "rivals of catan" u may hear of it. Actually i'm searching for a good solution to create a tilebased playboard, to fill every single tile with a different card, but all i could find were examples with collisions or something like ...
by TurtleSlap
Wed Aug 05, 2015 6:21 am
Forum: General
Topic: Rivals of Catan
Replies: 4
Views: 2890

Re: Rivals of Catan

Oh sorry my fault.. :(

i mean something like this game :

Image

so far,

TurtleS
by TurtleSlap
Mon Aug 03, 2015 10:29 am
Forum: General
Topic: Rivals of Catan
Replies: 4
Views: 2890

Rivals of Catan

Hey all, as i introduced my self in "what are you working on" i came across some issues and need your help or advices :( First at all, the actual state of my project: i allready got a menu with moving intro picture, the possibility of pressing any key to get into my game. there will be wai...
by TurtleSlap
Fri Jul 31, 2015 9:55 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1792
Views: 1529610

Re: What's everyone working on? (tigsource inspired)

Hey everyone, i just want to say hello everyone. my current project is a version of "rivals of catan". its a small project i need to do for my work. actually i create a menu, and a state = game, but i've got some issues with creating the tiled based map. because only the middle part of the...