Search found 4 matches

by HighwireAct
Tue Sep 15, 2015 5:25 pm
Forum: General
Topic: Platformer friction
Replies: 6
Views: 3638

Re: Platformer friction

Sorry for replying so late! Thank you all for the responses. It seems like a system of acceleration and damping rather than straight up friction would be much better-suited for this game.
by HighwireAct
Fri Sep 04, 2015 8:16 am
Forum: General
Topic: Platformer friction
Replies: 6
Views: 3638

Platformer friction

Hey guys, I've been having a lot of problems lately conceptualizing platformer friction. I've watched several Khan Academy videos to refresh my knowledge on the subject, and I have a pretty good fundamental grasp on friction, but my problem is in "gamifying" it, if that makes any sense. Si...
by HighwireAct
Sat Aug 15, 2015 5:06 am
Forum: Games and Creations
Topic: Rigid Boy 2
Replies: 42
Views: 26584

Re: Rigid Boy 2

Dude. You're 15, and you made this? I'm looking at the source files, and wow, I can't even fathom having that much gamedev/programming knowledge at that age. Seriously, bravo, man.
by HighwireAct
Sat Aug 15, 2015 2:19 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509815

Re: What's everyone working on? (tigsource inspired)

Wow, you guys are doing some seriously impressive stuff :O I basically just started learning LOVE a couple weeks ago, but I still haven't gotten too far. I've been hung up on figuring out how to make a platformer with vector movement, but it's proving to be a bit of a challenge for my first project....