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- Sun Sep 06, 2015 8:02 pm
- Forum: Support and Development
- Topic: Love locked to 60fps?
- Replies: 2
- Views: 808
I've tried measuring the FPS of games I've made in Love2D, but measuring in Fraps in Windows and GLXOSD it has always been pinned at 60fps. I know it's not a hardware thing, as I should be able to run them at hundreds of fps. There is nothing in the code to limit the frames to 16ms and I can manage ...