Search found 203 matches

by D0NM
Tue Dec 11, 2018 4:06 pm
Forum: Games and Creations
Topic: Aeon of Sands - The Trail - a retro, post-apocalyptic RPG coming 4 Dec. 2018
Replies: 17
Views: 4223

Re: Aeon of Sands - The Trail - a retro, post-apocalyptic RPG coming 4 Dec. 2018

I'm just from the game's Steam page.
Everything looks awesome!
by D0NM
Wed Nov 21, 2018 6:28 pm
Forum: General
Topic: An inverted Collision boxes (for 2.5D like stages)
Replies: 2
Views: 1015

Re: An inverted Collision boxes (for 2.5D like stages)

I can see why they have polygons for obstacles too. If you have, say, a column in the middle of a rectangular walkable area, in order to turn that column into an obstacle you have to subdivide the walkable area into at least four parts, in order to leave an unwalkable hole where the column is, whil...
by D0NM
Fri Nov 16, 2018 7:28 pm
Forum: Games and Creations
Topic: Protobox
Replies: 4
Views: 950

Re: Protobox

It looks very cool!

*Отлично*
by D0NM
Fri Nov 09, 2018 7:39 pm
Forum: General
Topic: An inverted Collision boxes (for 2.5D like stages)
Replies: 2
Views: 1015

An inverted Collision boxes (for 2.5D like stages)

Hey everyone! We make an open source game and we use Tiled as the stage editor. It is used to set up sprites and collision polygons. Now, I think that the approach when you have an unlimited walking area with obstacles is a complex thing to do in Tiled. e.g. you should add more and more shapes to st...
by D0NM
Sun Oct 28, 2018 8:48 pm
Forum: Libraries and Tools
Topic: amour - a basic scene graph library
Replies: 7
Views: 2444

Re: amour - a basic scene graph library

I like the light weight and readability of the user's code.
But I have no idea where to use it yet. Some menu, cut scenes, scene editing....
by D0NM
Fri Oct 26, 2018 10:48 am
Forum: Support and Development
Topic: LOAD EXTERNAL LUA FILE (Solved!)
Replies: 6
Views: 1126

Re: How i can load some external lua file?

Darlex wrote:
Fri Oct 26, 2018 1:00 am
Example: If i have "something.lua" in C:\things\
How i can load it?
use this function
https://love2d.org/wiki/love.filesystem.load
by D0NM
Fri Oct 26, 2018 10:45 am
Forum: Support and Development
Topic: bad argument #1 to '?' in function 'require' ERROR
Replies: 3
Views: 625

Re: bad argument #1 to '?' in function 'require' ERROR

Does your folder name contain any non ASCI characters?
by D0NM
Fri Oct 26, 2018 10:43 am
Forum: Games and Creations
Topic: polyamory - Multi-version LÖVE
Replies: 10
Views: 3936

Re: polyamory - Multi-version LÖVE

Thank you very much. I've tested it and found a bug in my code. Thanks to you )))
I'll be using it for 0.10.2 -> 11.1 migration.
by D0NM
Mon Oct 22, 2018 7:26 pm
Forum: General
Topic: Chains the puzzle game
Replies: 39
Views: 11019

Re: Chains the puzzle game

Thanks for the greatest necrokey )) Got the last one in the list.
Good luck with Super Chains.
by D0NM
Tue Sep 25, 2018 4:47 pm
Forum: Support and Development
Topic: [Tutorial] How to get the best performance from LÖVE on Raspberry Pi
Replies: 7
Views: 900

Re: [Tutorial] How to get the best performance from LÖVE on Raspberry Pi

I thought the topic was about
"How to optimize your Love2D project code to get the best performance on Raspberry Pi"