Search found 3 matches

by frabert
Thu Sep 28, 2017 5:26 pm
Forum: Support and Development
Topic: Adding Liquidfun support to Love
Replies: 4
Views: 3501

Re: Adding Liquidfun support to Love

If you think you can quickly finish it. Drop me a PM and I'll get you the current files. I don't think I can give any kind of meaningful estimate as it is my very first time encounter with Love's codebase :/ I guess I'll just wait and poke around and see what can be done... I orientated myself at t...
by frabert
Thu Sep 28, 2017 6:43 am
Forum: Support and Development
Topic: Adding Liquidfun support to Love
Replies: 4
Views: 3501

Re: Adding Liquidfun support to Love

erasio wrote: Thu Sep 28, 2017 5:47 am...
Thank you very much! Anyway, is your code open source? I would love to split the efforts, and starting from zero when something's already been done seems a bit wasteful to me, but if you don't want to share your efforts I completely understand.
by frabert
Wed Sep 27, 2017 6:51 pm
Forum: Support and Development
Topic: Adding Liquidfun support to Love
Replies: 4
Views: 3501

Adding Liquidfun support to Love

Hi everyone! I am trying to modify Love to use Liquidfun instead of plain Box2D as a physics engine. So far I managed to compile it fine, but now that I have to add the additional Particle APIs, I am facing a problem: I don't really understand how the box2d glue code is organized... It seems like th...