Search found 45 matches

by jojomickymack
Thu Jan 11, 2018 2:38 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 16081

Re: Bump in the Night

I played this briefly a few days ago and I was really impressed with the presentation - the titles, the menus - really comes off as a polished game. As far as the gameplay itself - I did have some feedback on. player/enemies The player and enemies are blue and red rectangles, I'm sure you're working...
by jojomickymack
Sat Jan 06, 2018 8:54 pm
Forum: Support and Development
Topic: Scale camera using the mouse cursor as an origin
Replies: 4
Views: 4919

Re: Scale camera using the mouse cursor as an origin

Here is the camera.lua file with the logic applied from the example - the dx, dy calculations involving the mouse positions are in the love.wheelmoved function and the scaling and translating is at end of the camera:cmove function. One thing you should correct in your main is the love.update functio...
by jojomickymack
Sat Jan 06, 2018 3:17 pm
Forum: Games and Creations
Topic: get.love (a game about a circle) updated to v0.2 or smth.
Replies: 2
Views: 2592

Re: get.love (a game about a circle)

Pretty good for your first game! I got 100 points and thought to myself that this game needs a winning state, sounds, and some way for you to 'fight back' against the red circles. Basically, the mechanic of clicking on green dots gets old pretty quick, and that appears to be the indefinite state of ...
by jojomickymack
Sat Jan 06, 2018 12:03 pm
Forum: Games and Creations
Topic: cool demos and miscellania
Replies: 2
Views: 2658

Re: cool demos and miscellania

Instead of scaling and translating based on the position of the player, instead use the center of the window or the position of the mouse. dx = (love.graphics.getWidth() / 2) - (love.graphics.getWidth() / 2) / scale dy = (love.graphics.getHeight() / 2) - (love.graphics.getHeight() / 2) / scale --dx ...
by jojomickymack
Sat Jan 06, 2018 11:56 am
Forum: Support and Development
Topic: Scale camera using the mouse cursor as an origin
Replies: 4
Views: 4919

Re: Scale camera using the mouse cursor as an origin

Hi, Your code has issues, zooming in on a the mouse position is made more complex because you're translating around the circle, not actually changing it's position. Also, there's a black background, so it's very difficult to actually see what's happening. Also, you have semicolons on half of the lin...
by jojomickymack
Thu Jan 04, 2018 7:07 pm
Forum: General
Topic: Graphics module in threads
Replies: 9
Views: 7189

Re: Graphics module in threads

is this an actual problem or a theoretical one? I wonder if it's possible to create a love program that demonstrates the limitation a single graphics thread poses here.
by jojomickymack
Wed Jan 03, 2018 1:42 am
Forum: Games and Creations
Topic: Hexpress - a musical instrument for Android
Replies: 7
Views: 8025

Re: Hexpress - a musical instrument for Android

Woah! Imagine my joy, browsing the forum on my mobile and finding this cool app to try out! Fantastic achievement here, it's really slick looking and I wouldn't have guessed it was made using love2d. As far as what I gravitated most to - the chorus instrument, partly because it is the one with music...
by jojomickymack
Tue Jan 02, 2018 1:44 am
Forum: General
Topic: MoonScript & love
Replies: 35
Views: 27489

Re: MoonScript & love

Like the previous reply, I feel like bumping this thread, which was started 7 years ago, might be some kind of trespass, but I am just baffled that combining love and moonscript isn't something everyone is trying to do. This is probably even simpler in linux, but I was able to (using the 32bit windo...
by jojomickymack
Mon Jan 01, 2018 11:13 pm
Forum: Games and Creations
Topic: Conquest of Durgan Kal
Replies: 5
Views: 4867

Re: Conquest of Durgan Kal

Wow! I was expecting for this to be somewhat of a first draft, but this is really polished and advanced! I was checking around trying to figure out how it worked and realized that 'the SYPHA engine' is your creation! Incredible! https://gitlab.com/moikmellah/sypha-engine I also was a little confused...
by jojomickymack
Sun Dec 31, 2017 8:00 pm
Forum: Games and Creations
Topic: Menger Sponge Explorer
Replies: 41
Views: 32186

Re: Menger Sponge Explorer

That is the most amazing thing I've ever seen done in love2d! Unbelievable!!!