Search found 22 matches

by tahoma
Sat Jul 06, 2019 11:48 am
Forum: Support and Development
Topic: Dummy questions about android deployment, banners, etc
Replies: 10
Views: 4528

Re: Dummy questions about android deployment, banners, etc

Here is what I struggle with at the moment:
66528364_363768791004116_4287234035584860160_n.jpg
66528364_363768791004116_4287234035584860160_n.jpg (123.12 KiB) Viewed 3328 times
As usual, any advice is appreciated:)
by tahoma
Fri Jul 05, 2019 12:54 pm
Forum: Support and Development
Topic: Getting stuck between adjacent objects
Replies: 4
Views: 1784

Re: Getting stuck between adjacent objects

It must have something to do with the way you handle collisions. It might make sense to copypaste the corresponding code here.
by tahoma
Fri Jul 05, 2019 12:31 pm
Forum: Support and Development
Topic: Dummy questions about android deployment, banners, etc
Replies: 10
Views: 4528

Re: Dummy questions about android deployment, banners, etc

Ok, obviously I need to learn much, because when I thought I signed it, I did not in fact do that.
Now, I can install the app, but I get an error that it couldn't find "libc++_shared.so" at application start.
by tahoma
Thu Jul 04, 2019 3:38 am
Forum: Support and Development
Topic: Dummy questions about android deployment, banners, etc
Replies: 10
Views: 4528

Re: Dummy questions about android deployment, banners, etc

yetneverdone wrote:
Wed Jul 03, 2019 2:46 pm
You need to sign the apk
Ok, I assume that you don't elaborate because it's trivial.
I added signingConfigs to the app build.gradle, but I still get the error and cannot install the app. What did I do wrong?
by tahoma
Wed Jul 03, 2019 2:02 pm
Forum: Support and Development
Topic: Dummy questions about android deployment, banners, etc
Replies: 10
Views: 4528

Re: Dummy questions about android deployment, banners, etc

One follow up on this. For some reason I cannot install my game, using a built apk. Does anyone know what could be a potential reason? I seem to follow all the instructions: (1) I put a zip archive renamed into game.love into /app/src/main/assets (2) I sync and build the project in android studio (I...
by tahoma
Tue Jul 02, 2019 5:27 pm
Forum: Support and Development
Topic: How can I resize an image without resizing the entire co-ordinate system
Replies: 5
Views: 3705

Re: How can I resize an image without resizing the entire co-ordinate system

Did you try scaling in the draw call instead of the entire stack? sx, sy are the parameters, check the API. I thought I did that in the draw call. Can you expand on what you think I should do. Sorry for the late response btw See the definition of the draw function. Scaling factors some in as inputs...
by tahoma
Tue Jul 02, 2019 1:33 am
Forum: Support and Development
Topic: SDL Error when launching a game on android
Replies: 1
Views: 2413

SDL Error when launching a game on android

I built an apk for my game using RichLove (although, I doubt it maters how i did that - it was built on the sdl2). I installed the game and get the following error message when launching it: dlopen failed: library "/system/lib64/libgnustl_shared.so" needed or dlopened by "/system/lib64/libnativeloas...
by tahoma
Mon Jul 01, 2019 11:50 am
Forum: Support and Development
Topic: Infinite Runner Collision problem
Replies: 7
Views: 4833

Re: Infinite Runner Collision problem

The code you sent is not where isFalling evolves (=changes). + there are two other issues that people pointed out: - making sure that you don't check collision with tiles above; - (most likely suspect) not adjusting vertical position before it's decided whether a player falls or not: ie, first have ...
by tahoma
Sun Jun 30, 2019 11:04 pm
Forum: Support and Development
Topic: Infinite Runner Collision problem
Replies: 7
Views: 4833

Re: Infinite Runner Collision problem

I'm afraid I must disagree. To get a better idea of how your code works, you could try using print() to see the evolution of the value of isFalling. Then, you can try changing the loop and seeing how isFalling evolves after the change.
by tahoma
Sun Jun 30, 2019 4:50 pm
Forum: Support and Development
Topic: Dummy questions about android deployment, banners, etc
Replies: 10
Views: 4528

Re: Dummy questions about android deployment, banners, etc

Hi, both guide (compiling and apktool) works fine. It depends upon how much you want when building. 1. Compiling everytime using the love-android-sdl2 takes longer time but you have many tools at your disposal. 2. Apktool is easier and smaller, you can make a script (i have one for linux if you nee...