Search found 9 matches

by Jon
Sun Sep 06, 2020 1:30 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

New features:

* Deferred sharding
* SSAO
Screen Shot 2020-09-06 at 09.21.57.png
Screen Shot 2020-09-06 at 09.21.57.png (3.42 MiB) Viewed 6594 times
by Jon
Thu Aug 20, 2020 1:21 pm
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

Added support for Skybox.
Screen Shot 2020-08-20 at 21.18.18.png
Screen Shot 2020-08-20 at 21.18.18.png (1.27 MiB) Viewed 6677 times
by Jon
Tue Aug 18, 2020 6:15 am
Forum: Libraries and Tools
Topic: love-DPBR - Deferred Physically Based Rendering library
Replies: 9
Views: 16501

Re: love-DPBR - Deferred Physically Based Rendering library

Great project, thanks for sharing。
by Jon
Fri Aug 14, 2020 3:40 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

The goal of this project is to easily and quickly create and render 3D geometric scenes through code. On this basis, to support complex 3D model rendering.

Now, support PBR and simply build large static instances.

100000 different instances.
Screen Shot 2020-08-14 at 11.36.27.png
Screen Shot 2020-08-14 at 11.36.27.png (3.93 MiB) Viewed 9220 times
by Jon
Tue Aug 11, 2020 11:59 pm
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

Therefore, when the number or position of the model changes, it is easier to directly construct a new scene. Easier than to change the model matrix???? Aha, these data are used to build the model matrix. Their logic is like this local data_mesh = love.graphics.newMesh({ 'ModelPos', 'float', 3, 'Mod...
by Jon
Tue Aug 11, 2020 3:07 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

If all objects in a scene do not change, there is no need to rebuild the scene every time
by Jon
Tue Aug 11, 2020 3:05 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

Nice! But why are you recreating the scene in every frame? Because the current scene only helps users organize the position and angle of various models, and then outputs a scene table for rendering. Therefore, when the number or position of the model changes, it is easier to directly construct a ne...
by Jon
Mon Aug 10, 2020 1:04 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

Re: [Library] A simple 3D scene renderer

Some pictures are missing.
Screen Shot 2020-08-09 at 14.49.19.png
Screen Shot 2020-08-09 at 14.49.19.png (87.29 KiB) Viewed 9512 times
by Jon
Sun Aug 09, 2020 6:56 am
Forum: Libraries and Tools
Topic: [Library] A simple 3D scene renderer
Replies: 11
Views: 16219

[Library] A simple 3D scene renderer

https://github.com/xiejiangzhi/model_renderer This library just creates or loads a simple 3D model and draws it. For a example local MR = require 'src' -- Create model from obj file or basic shape local ground = MR.model.new_plane(2000, 2000) local model = MR.model.load('3d.obj') local box = MR.mode...