Search found 4 matches

by cristianvillalba
Mon Oct 05, 2020 12:35 pm
Forum: Games and Creations
Topic: PaiPai Speedrunner
Replies: 5
Views: 5708

Re: PaiPai Speedrunner

Quick update,

I just released the source code if you want to check it:

https://github.com/cristianvillalba/paipai

Best regards
by cristianvillalba
Fri Oct 02, 2020 12:43 pm
Forum: Games and Creations
Topic: PaiPai Speedrunner
Replies: 5
Views: 5708

Re: PaiPai Speedrunner

Hi Davidobot, First of all, thank you( I use your tool to compile the web version - good job! ) Some players told me that they can't reach the 3rd level, others like you are stucked in the intro screen, the poor performance regarding FPS drove me to disable the html5 version for now, so I will sugge...
by cristianvillalba
Thu Oct 01, 2020 12:53 pm
Forum: Games and Creations
Topic: PaiPai Speedrunner
Replies: 5
Views: 5708

Re: PaiPai Speedrunner

Yes, What I did was took the BuildEngine source code and try to mimic its internals and translate all that to LOVE. So it's using the same rendering technics that DukeNukem has but rewritten in LUA. Here is a screenshot when I was developing it. You can see a side by side comparison of a level in Du...
by cristianvillalba
Tue Sep 29, 2020 1:43 pm
Forum: Games and Creations
Topic: PaiPai Speedrunner
Replies: 5
Views: 5708

PaiPai Speedrunner

Hi folks, I made another raster engine - tribute of build engine - called PaiPai Speedrunner and I just released it in Gamejolt. It is pay what you want, and I also put a html5 version ( I guess it is slooow and only runs in fullscreen) The game is a simple first person view game. The purpose is to ...