Search found 6 matches

by saiko-chriskun
Tue May 08, 2012 10:02 pm
Forum: Support and Development
Topic: love.event freezing system
Replies: 2
Views: 1302

love.event freezing system

Code: Select all

function love.draw()
  for event, key in love.event.poll() do
    if event == 'keypressed' then
      love.graphics.print(key, 0, 0)
    end
  end
end

function love.keypressed(key, unicode)
  love.event.push('keypressed', key)
end
The above causes love to freeze once a key is hit. any help?
by saiko-chriskun
Wed Dec 15, 2010 8:42 pm
Forum: Support and Development
Topic: lag spikes
Replies: 10
Views: 5583

Re: lag spikes

no, it even happens when I load the FPS demo, which only prints the current value for dt.
by saiko-chriskun
Wed Dec 15, 2010 7:51 pm
Forum: Support and Development
Topic: lag spikes
Replies: 10
Views: 5583

lag spikes

has anyone else experienced any lag spikes? about every second the time of one frame will jump slightly.. it's not that big a deal but it looks bad and was just wondering =/
by saiko-chriskun
Wed Dec 15, 2010 8:42 am
Forum: Support and Development
Topic: multithreading love with love.thread
Replies: 20
Views: 14608

Re: multithreading love with love.thread

what are the advantages of love.thread over lua's built-in coroutines?
by saiko-chriskun
Wed Dec 01, 2010 10:47 pm
Forum: General
Topic: Music
Replies: 8
Views: 4026

Re: Music

I actually did come across that :P. Wasn't sure how up to date it was kept, and most of the links are kind of meh (some even dead.) Is that what most use? I also wanted to get an idea of how many actually develop their own sounds.
by saiko-chriskun
Wed Dec 01, 2010 8:22 pm
Forum: General
Topic: Music
Replies: 8
Views: 4026

Music

Hey guys! New here. Just wondering what most people use for background music and such for their games. Is there a decent resource out there? Do you make your own?