Search found 9 matches

by trlestew
Sun Dec 19, 2010 7:00 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

Thanks. Now I have that cleared up :p

I finally just noticed the tutorials on the wiki as well, so that's helping.
I have another question, but I think I should search around first.
by trlestew
Sun Dec 19, 2010 5:51 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

What do you mean by Unicode? :/

I thought that was some sort of encryption, what do I need to put there?

Also, I changed the code to the correct example, and still nothing.
by trlestew
Sun Dec 19, 2010 4:33 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

well I tried one sort of updating, I think. I tried setting to if the player has pressed "q", the application will exit. I honestly have no clue what I'm doing... function love.keyboard.isDown(q) function love.keypressed(q) if q == 'escape' then love.event.push('q') end end end
by trlestew
Fri Dec 17, 2010 10:50 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

Alright, that makes more sense :)

But what about when you're drawing something such as a logo? Wouldn't you draw first before updating since there is no real interaction with it?
by trlestew
Fri Dec 17, 2010 6:39 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

Could you give an example of how updating would be used so I could grasp around it better?
I'm still not understanding.
by trlestew
Fri Dec 17, 2010 2:16 pm
Forum: General
Topic: Love Tutorials on headchant.com
Replies: 27
Views: 11145

Re: Love Tutorials on headchant.com

I followed the little tutorial you made.

Drawing comes after updating?
That confuses me. I'm still relatively new to programming in whole, not just lua.
by trlestew
Sun Dec 12, 2010 9:30 pm
Forum: Support and Development
Topic: Sloppy code?
Replies: 6
Views: 3157

Re: Sloppy code?

Thanks, I have it working again.
That cleared up a few things too.
by trlestew
Sun Dec 12, 2010 9:09 pm
Forum: Support and Development
Topic: Sloppy code?
Replies: 6
Views: 3157

Re: Sloppy code?

I followed those tips, thanks.

but now when I try to draw the images, I get an error at line 23; when the images are about to be drawn to the screen. "Incorrect parameter type, userdata expected."

And it's this primer. http://www.lua.org/pil/index.html
by trlestew
Sun Dec 12, 2010 7:05 pm
Forum: Support and Development
Topic: Sloppy code?
Replies: 6
Views: 3157

Sloppy code?

Hello, I'm new. I'm also completely new to programming and went from several languages such as C#,C++, and now LUA. I'm currently studying up on the free primer of LUA. So far, I'm at least able to comprehend it. So I decided to try out the LOVE engine in order to (attempt to) make 2D games. My ques...