Search found 793 matches

by togFox
Sun Feb 07, 2021 7:50 am
Forum: Support and Development
Topic: love.physics: mass vs weight
Replies: 6
Views: 3775

Re: love.physics: mass vs weight

So weight is expressed in N's so to say someone weighs 100kg is incorrect. I know lay ppl don't care and English stuffs things up so I'm double checking. If my bathroom scales says 100kg is it really saying a) mass = 100kg or is it saying b) weight = 100 * 9.8 N's? The love.physics engine uses mass ...
by togFox
Sun Feb 07, 2021 2:40 am
Forum: Support and Development
Topic: love.physics: mass vs weight
Replies: 6
Views: 3775

love.physics: mass vs weight

I'm on a super learning curve with the physics engine and checking something. I want to model a person who is 100kg. Just checking if the bathroom scales is actually reporting mass (measured in kg as expected) of is the bathroom scales reporting weight (which is mass * force of gravity in N). I'm as...
by togFox
Sat Feb 06, 2021 3:00 am
Forum: General
Topic: That facepalm moment when ...
Replies: 11
Views: 9832

That facepalm moment when ...

... I spent 2 hours trying to nut out my failed vector math only to discover I didn't convert to radians. :cry:

You?
by togFox
Fri Feb 05, 2021 3:48 am
Forum: Support and Development
Topic: What is the best unit test framework for Love2D?
Replies: 0
Views: 5402

What is the best unit test framework for Love2D?

Google search shows:

- Lovetest - 2013
- Busted (seems to be not Love2d)
- Telescope (not Love2d)
- Cute (10 months old - which is pretty recent!)

And a half dozen forum threads with 'roll your own'.

Cute seems to be the most recent + most relevant so - is that the way to go?
by togFox
Thu Feb 04, 2021 1:27 pm
Forum: Support and Development
Topic: Noobie just discovered LOVE. Tips for a top down sports game?
Replies: 12
Views: 10908

Re: Noobie just discovered LOVE. Tips for a top down sports game?

Thanks.

Does anyone know how you have a body move around and react to applyforce but turn collisions off? I set isactive = false but then it wouldn't move. I'd like the body to retain its Newtonian movement b but to also pass through other bodies.
by togFox
Wed Feb 03, 2021 9:22 pm
Forum: Support and Development
Topic: Noobie just discovered LOVE. Tips for a top down sports game?
Replies: 12
Views: 10908

Re: Noobie just discovered LOVE. Tips for a top down sports game?

Just celebrating my game is functional. Not pretty, but functional. :)

In just over a week Love2d has allowed me to make a playable concept of a sports field full of bodies moving around and reacting via Newtonian physics. :)

Appreciate the tips. Onwards and upwards.
by togFox
Wed Feb 03, 2021 2:34 pm
Forum: Support and Development
Topic: How would you slightly extend the physics tutorial?
Replies: 3
Views: 3328

Re: How would you slightly extend the physics tutorial?

That's great. I find it odd that a real example on the whole internet found nothing.

Are tables of bodies such a rare and unique thing?

Anyway, your code has pointed me in the right direction. Thanks!
by togFox
Mon Feb 01, 2021 11:40 am
Forum: Support and Development
Topic: How would you slightly extend the physics tutorial?
Replies: 3
Views: 3328

How would you slightly extend the physics tutorial?

In this tutorial: https://love2d.org/wiki/Tutorial:Physics https://love2d.org/wiki/Tutorial:Physics A ball is created and it bounce. Cool. Get it. Seems easy. How would I modify the code to have two balls in a table so I can spawn them in a FOR loop, update them in a FOR loop and DRAW them in a FOR ...
by togFox
Sun Jan 31, 2021 8:41 pm
Forum: Support and Development
Topic: Noobie just discovered LOVE. Tips for a top down sports game?
Replies: 12
Views: 10908

Re: Noobie just discovered LOVE. Tips for a top down sports game?

Thanks. I think I need to apply force to the AI and apply impulse to the puck.

I think at this point I need to stop reading and experiment. Thanks.
by togFox
Sun Jan 31, 2021 3:50 pm
Forum: Support and Development
Topic: Noobie just discovered LOVE. Tips for a top down sports game?
Replies: 12
Views: 10908

Re: Noobie just discovered LOVE. Tips for a top down sports game?

I'm quite comfortable with the math and vectors and angular velocities for determining who needs to move where. I already have four love.graphic.draw.circles chasing each other around the screen as an exercise. These are driven with a class I made up called 'hockeyplayer'. I guess i was asking if sh...