Search found 70 matches
- Thu Mar 03, 2011 3:39 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
The problem I see with this, is that it makes the designer include stuff he wouldn't otherwise need. Especially as I won't be making a Lua library, just a URL that you send POST data to. Edit: Aww crap, just found out phpBB uses it's own custom hashing method to store passwords. Looks like forum int...
- Wed Mar 02, 2011 8:59 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
Just found a problem: passwords.
Personally I don't wish to transfer them in plaintext, but Lua has no hashing methods as standard...
Anyone got any ideas?
Personally I don't wish to transfer them in plaintext, but Lua has no hashing methods as standard...
Anyone got any ideas?
- Wed Mar 02, 2011 8:29 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
MySql is stable ATM. PHP natively supports it. If it does eventually collapse, I'm sure PHP will make it easy for people to change.
Besides, phpBB runs off of MySql so if it is hosted on the LÖVE server (As I would expect.) then it means less work.
Besides, phpBB runs off of MySql so if it is hosted on the LÖVE server (As I would expect.) then it means less work.
- Wed Mar 02, 2011 7:46 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
Right, I'll start coding the backend. Hopefully it will simply be a single HTTP POST request, containing all of the relevant data. (Anyone oppose this method?) (unless you're planning to do fancy stuff, in which case I'd say just target MySQL for now). If openness is an issue, I'd like to suggest a ...
- Wed Mar 02, 2011 7:00 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
I don't know what language you're thinking about building the backend in PHP, very powerful and is installed by default on almost every web server. Now, my thoughts on stopping fake achievements is that we may aswell not bother making it secure. Look at the biggest platforms out there, their achiev...
- Wed Mar 02, 2011 6:26 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
You guys are looking for technical solutions to a social problem. Try using a social solution. Given: Achievements are linked to these forums, at least in terms of name/password. Given: Achievements are timestamped. When showing the achievements, show the exact date right next to the name, maybe ev...
- Wed Mar 02, 2011 6:09 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
Crap.thelinx wrote:Also, binary merging doesn't hide your code.
- Wed Mar 02, 2011 3:52 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
Make a pure-Lua IRC client library we can use for in-game chat lobbies. https://github.com/JakobOvrum/LuaIRC I think that you'll find that it won't work with LÖVE, although I may be wrong. The problem with achievement sharing is: what is holding anyone back from doing something like: for i, achieve...
- Tue Mar 01, 2011 10:22 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
Upnp/port punching I don't quite see the point of; elaborate it's use and I may consider. Achievements, that sounds fun. If I make a small 2 player game that is over the internet, I don't want to force them to setup port-forwarding in their router to play a brief game. Make an achievement sharing s...
- Tue Mar 01, 2011 9:50 pm
- Forum: General
- Topic: Request Programs
- Replies: 46
- Views: 29687
Re: Request Programs
What for, servers? They traditionally require port forwarding anyway, and there is no reason to change that. (If you can't port forward or find workarounds, you shouldn't be hosting a server.)