Search found 238 matches

by glitchapp
Sat Jan 29, 2022 9:08 pm
Forum: General
Topic: Help implementing game logic from fish fillets
Replies: 193
Views: 104236

Re: Help implementing game logic from fish fillets

I accomplished already a few things: 1. All the objects and the characters are now out of the background and loaded and drawn independently from their own tables. 2. The characters now move properly with all the cells as they should and they switch direction too. 3. Collisions with the walls works p...
by glitchapp
Sat Jan 29, 2022 8:40 am
Forum: General
Topic: Help implementing game logic from fish fillets
Replies: 193
Views: 104236

Help implementing game logic from fish fillets

Hello!, First, I opened this post in the wrong section, to give background of what have been posted already here is the link to last post: https://love2d.org/forums/viewtopic.php?f=14&t=92580 I'm trying to implement fish fillets game mechanics in lua. I used the new level map that the user "...
by glitchapp
Sat Jan 29, 2022 4:42 am
Forum: Support and Development
Topic: Help implementing game logic from fish fillets
Replies: 7
Views: 2856

Re: Help implementing game logic from fish fillets

I hope I don't make things worse, I opened a new post in the right section, I want to move this valuable post and answer there but it's not possible, I made a copy just in case it is lost. The new post is here: https://love2d.org/forums/viewtopic.php?f=3&t=92585&p=246313#p246313 I posted the...
by glitchapp
Fri Jan 28, 2022 6:44 pm
Forum: Support and Development
Topic: Help implementing game logic from fish fillets
Replies: 7
Views: 2856

Re: Help implementing game logic from fish fillets

Wow! Thanks for the answer, I did not expect such a detailed and extensive answer. I did not know that game but it looks really nice and smooth for spectrum, I like it, the graphics are also amazing for such a machine. You are right, it is a complex task but I like the challenge, I will do my best a...
by glitchapp
Fri Jan 28, 2022 8:55 am
Forum: Support and Development
Topic: Help implementing game logic from fish fillets
Replies: 7
Views: 2856

Help implementing game logic from fish fillets

Hello!, I love puzzles and specially sokoban based games and I'm attempting to implement the game mechanics of fish fillets with lua. I'm using already implemented mechanics of a normal sokoban game and trying to add the special mechanics on top of it. The rules I'm trying to implement are here: htt...
by glitchapp
Thu Jan 27, 2022 5:35 pm
Forum: Libraries and Tools
Topic: GamepadGuesser: display the right art for gamepads
Replies: 7
Views: 6136

Re: GamepadGuesser: display the right art for gamepads

I implemented it in my game manager, I attached a screenshot. In case anyone want to test it: https://github.com/glitchapp/lovegamelauncher I think some of you may be interested in the technical part. The reason why everything look so beautiful (at least to me) is because there are several shaders w...
by glitchapp
Mon Jan 24, 2022 8:37 am
Forum: Games and Creations
Topic: Looking For Help with Game "Railroads"
Replies: 5
Views: 4700

Re: Looking For Help with Game "Railroads"

Fifteen is already ported to love: Here is the game implementation from the given collection: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/fifteen.html and here is the love port: https://simplegametutorials.github.io/love/fifteen/ It's not the same puzzle but I think it can helps figuring...
by glitchapp
Mon Jan 24, 2022 7:16 am
Forum: Games and Creations
Topic: Looking For Help with Game "Railroads"
Replies: 5
Views: 4700

Re: Looking For Help with Game "Railroads"

If you're looking for inspiration, Simon Tatham's Portable Puzzle Collection has a puzzle called "tracks" that's all about setting up railroad tracks on a grid according to numerical clues: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/tracks.html You don't need to just copy the...