Search found 65 matches

by richapple
Thu Jun 28, 2012 10:54 am
Forum: Libraries and Tools
Topic: SuperSprite - Draw and Animate Pixel-Styled Sprites
Replies: 25
Views: 14986

Re: SuperSprite - Draw and Animate Pixel-Styled Sprites

Spyder638 wrote:Thanks for testing it. Can a windows user confirm this too?
Exporting works fine, importing too. However, It's very awkward that it exports a 160x160 and if you import it, you will get a 100 framed animation
by richapple
Wed Jun 27, 2012 9:07 am
Forum: Support and Development
Topic: Help with a shader.
Replies: 4
Views: 2399

Re: Help with a shader.

I believe It's a simple task: all you got to do is to: (in shader of course) Find the distance from the current position to the center of the screen ( distance(vec2, vec2) function makes it piss easy) Maybe tweak it a bit (divide by something like 2) return vec4(1.-dist, 1.-dist, 1.-dist, 1.) The la...
by richapple
Wed Jun 27, 2012 8:51 am
Forum: Libraries and Tools
Topic: SuperSprite - Draw and Animate Pixel-Styled Sprites
Replies: 25
Views: 14986

Re: SuperSprite - Draw and Animate Pixel-Styled Sprites

YES! It is finally released! I have been watching your progress for quite a while ;)

Anyway, I hope the forks will be here soon and I'm going to fiddle around myself too. Huge thanks for release!
by richapple
Mon Jun 25, 2012 6:59 am
Forum: General
Topic: Looking for a book
Replies: 4
Views: 3115

Re: Looking for a book

There's an awesome part of Löve - it is very easy to learn. For löve-specific help, I think the wiki should cover your needs. As for Lua-specific, I second the PIL recommendation. Or, if you need reference, you can visit Lua manual . Yes, I know these aren't books but they (I think) will be enough f...
by richapple
Mon Jun 25, 2012 6:48 am
Forum: Games and Creations
Topic: My First Attempt
Replies: 8
Views: 3543

Re: My First Attempt

I like it :nyu:
However, IMO it would be better with bigger letters as whenever you have to look at the score your eyes take some time to find them first
by richapple
Mon Jun 18, 2012 6:14 pm
Forum: Support and Development
Topic: How to get rid of the pig!
Replies: 4
Views: 3541

Re: How to get rid of the pig!

It was here all the time :P wiki.png There are many threads with people explaining this problem, I think the old text saying 'No game' should be here again. Also, As far as I know, it is Ok to add an exception to this website that seems to insist to use https with an invalid certificate. Yes, It's a...
by richapple
Sun Jun 17, 2012 2:41 pm
Forum: General
Topic: Questions on start.
Replies: 2
Views: 2332

Re: Questions on start.

Aaand expanded a bit 1. From what I should start?(I already know LUA) wiki and/or tile-tutorial 3. How Can I make map, NPC'S, player controls etc.? Probably with OOP. There are a lot of them written by other lövers. Like middleclass or hump.class 4. How can I make menu with load, save, options and n...
by richapple
Thu Jun 14, 2012 10:43 am
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 601338

Re: Share a Shader!

you make a canvas object the size of the screen, draw all your stuff to it, apply a shader, then draw it to the screen. Right? Or you can function love.load() blank = love.graphics.newImage(love.graphics.newImageData(1, 1)) end and then function love.draw() love.graphics.setPixelEffect(effect) love...
by richapple
Mon Jun 11, 2012 7:12 pm
Forum: General
Topic: System Language Poll
Replies: 27
Views: 11619

Re: System Language Poll

Code: Select all

OS: Windows XP
EXPECTED: Russian
CTYPE: English_United Kingdom.1252
LANG: NONE
Got something that I didn't expect
by richapple
Sat Jun 09, 2012 9:25 am
Forum: Support and Development
Topic: How would you make an object move along a drawn path ?
Replies: 5
Views: 4088

Re: How would you make an object move along a drawn path ?

I agree: the simplest way to do so would be just recording positions and linearly interpolating between them one by one