Search found 3 matches

by c3h8
Fri Sep 09, 2022 6:10 pm
Forum: Support and Development
Topic: "STI does not yet support Tile Collections" with single image
Replies: 3
Views: 2270

Re: "STI does not yet support Tile Collections" with single image

Hey, I just ran into this myself. The solution I found was to go into Tiled, go to the bottom right to the Tileset panel, to the icon buttons just above the tabs, and click Embed Tileset (second icon from the left on my version of Tiled, but you'll see the name on hover). Then save your map and re-e...
by c3h8
Tue Nov 16, 2021 9:55 pm
Forum: Support and Development
Topic: Practical engine limitations
Replies: 11
Views: 8183

Re: Practical engine limitations

These answers are excellent, thank you to everyone who answered! (Sorry for the late reply btw.) It sounds like I'm not going to run into any real limits that will stop me, especially since I'm making a SNES/GBC-style pixel art RPG. I mean, unless I do something really stupid -- totally possible. Wh...
by c3h8
Sat Nov 13, 2021 5:55 pm
Forum: Support and Development
Topic: Practical engine limitations
Replies: 11
Views: 8183

Practical engine limitations

Hi all! So the title kind of describes what I'm looking for -- I'm wondering if there are any practical limits to things like memory, number of sprites onscreen, music channels being played, etc. that are inherent to the engine? That is, I understand if a system has 8GB of RAM, my limit is something...