Search found 287 matches

by Bigfoot71
Sat Apr 15, 2023 10:47 pm
Forum: Support and Development
Topic: SAT with concave/complex polygon for collision response
Replies: 14
Views: 3991

Re: SAT with concave/complex polygon for collision response

Well, finally, it's interesting and it reassures me while also worrying me in a way. There are exactly the same problems in this library as in mine. Here's a picture: https://s12.gifyu.com/images/simplescreenrecorder-2023-04-16_00.31.28.gif As a reminder, with my module using the latest test to date...
by Bigfoot71
Sat Apr 15, 2023 10:12 am
Forum: Support and Development
Topic: SAT with concave/complex polygon for collision response
Replies: 14
Views: 3991

Re: SAT with concave/complex polygon for collision response

Thanks for the suggestion, I'll take a closer look :)
by Bigfoot71
Sat Apr 15, 2023 10:11 am
Forum: Support and Development
Topic: supervision of my first game(pong)
Replies: 32
Views: 6193

Re: supervision of my first game(pong)

Wow, they harvest salt here. You shouldn't say that kind of thing. He showed you some great principles that may not be directly applicable using his code as is, but are explicit enough to be reproduced in real situations as long as you understand them. If you didn't understand where he was trying to...
by Bigfoot71
Thu Apr 13, 2023 9:41 pm
Forum: Support and Development
Topic: SAT with concave/complex polygon for collision response
Replies: 14
Views: 3991

Re: SAT with concave/complex polygon for collision response

Thank you very much for your answers, I am a bit overwhelmed at the moment, I will repost when I have been able to make progress on this project or even if I have finally succeeded, let's hope! ^^
by Bigfoot71
Tue Apr 11, 2023 9:40 pm
Forum: Games and Creations
Topic: Game for Chess Players! :D Free!, No ADS!
Replies: 2
Views: 1519

Re: Game for Chess Players! :D Free!, No ADS!

The concept seems cool, although I'm terrible at chess so I couldn't judge objectively on that point.
But I love the animations, they're beautiful, especially the splash screen! Classy :cool:
by Bigfoot71
Tue Apr 11, 2023 8:59 pm
Forum: Support and Development
Topic: SAT with concave/complex polygon for collision response
Replies: 14
Views: 3991

Re: SAT with concave/complex polygon for collision response

Of course, did I do something wrong? The function above didn't work and I was tired, I haven't returned to this project since yesterday. The function I quickly rewrote for the display: local function drawMinkowskiDiff(poly1, poly2) local verts = {} for i = 1, #poly1-1, 2 do for j = 1, #poly2-1, 2 do...
by Bigfoot71
Tue Apr 11, 2023 5:02 pm
Forum: Support and Development
Topic: SAT with concave/complex polygon for collision response
Replies: 14
Views: 3991

Re: SAT with concave/complex polygon for collision response

I don't understand what you mean by these two statements. Is the first polygon always controlled by the user? Sorry if I wasn't clear enough. The triangle represents the first polygon given as a parameter to the collision detection function (which also returns the opposite direction vector and the ...
by Bigfoot71
Mon Apr 10, 2023 11:55 pm
Forum: Support and Development
Topic: [SOLVED] Running with Scissors (Scissors causing flickering)
Replies: 12
Views: 2494

Re: [SOLVED] Running with Scissors (Scissors causing flickering)

I knew that anti-aliasing could in some cases created a flicker but never heard the opposite but hey, so much the better! If someone could explain it I'd be all ears ^^ It's still strange, I tried with/without MSAA, with/without VSync, adding sleeps, adjusting the parameters of my 980, never flicker...
by Bigfoot71
Mon Apr 10, 2023 9:14 pm
Forum: Support and Development
Topic: [SOLVED] Running with Scissors (Scissors causing flickering)
Replies: 12
Views: 2494

Re: Running with Scissors

Well it's very strange, the gif I shared above was made on an NVidia Quadro NVS 160M (so an old thing) So I just tried it on a GTX 980 on Parrot Linux and proprietary driver (all info on the left) and it works too. Strange... https://s10.gifyu.com/images/simplescreenrecorder-2023-04-10_22.46.071.gif...
by Bigfoot71
Mon Apr 10, 2023 8:33 pm
Forum: Support and Development
Topic: [SOLVED] Running with Scissors (Scissors causing flickering)
Replies: 12
Views: 2494

Re: Running with Scissors

I'm not sure why it works in the first place. The graphics driver assumes that you will update the whole screen in every frame. Just don't do that. Use a canvas if you want to leave a part of the screen static, and draw it every frame. I had considered suggesting the use of a canvas to work around ...