Search found 7 matches

by IQuit
Thu Apr 19, 2012 12:39 am
Forum: Support and Development
Topic: Any hardcoded limit on image size?
Replies: 7
Views: 2967

Re: Any hardcoded limit on image size?

Thanks everyone for replying!
Yeah, I am using GMA950.
The problem is I cannot break up the image of a spritebatch or there will be issues with drawing sequence ...
I guess I will have to give up!
Wonder how other software handle this issue ...
by IQuit
Wed Apr 18, 2012 2:30 pm
Forum: Support and Development
Topic: Any hardcoded limit on image size?
Replies: 7
Views: 2967

Re: Any hardcoded limit on image size?

Thanks! I am not quite sure, but it does not look like a memory limit, however. Here is a short code to demonstrate the problem: local j,k={},{} function love.load() table.insert(j,love.image.newImageData(2,1024)) table.insert(j,love.image.newImageData(2,1025)) table.insert(j,love.image.newImageData...
by IQuit
Wed Apr 18, 2012 11:42 am
Forum: Support and Development
Topic: Any hardcoded limit on image size?
Replies: 7
Views: 2967

Any hardcoded limit on image size?

It seems to me that an image with 513x768 or 1024x768 draws fine but not 1025x768.
Tried love.graphics.newImage with ImageData as well as reading from a file.
I use v0.8.0 so should not be power of 2 syndrome. Is it just me having this problem?
by IQuit
Fri Jan 06, 2012 2:15 am
Forum: Support and Development
Topic: Need advice regarding fonts
Replies: 11
Views: 3655

Re: Need advice regarding fonts

Some fonts can be a large as 10MB, distributing is not always an option ...
by IQuit
Wed Jan 04, 2012 8:00 am
Forum: General
Topic: Google NaCL - food for thought
Replies: 16
Views: 9333

Re: Google NaCL - food for thought

Vanilla LÖVE: need to install for every game
Browser Plugin: need to install for first game
NaCl: need to enable NaCl (currently disabled by default) and runs on Chrome only
Javascript: need to enable javascript (if you disabled it)
by IQuit
Tue Jan 03, 2012 1:45 am
Forum: General
Topic: Google NaCL - food for thought
Replies: 16
Views: 9333

Re: Google NaCL - food for thought

I mean porting LÖVE engine to run on a browser. Games remain written in Lua.
by IQuit
Mon Jan 02, 2012 3:10 am
Forum: General
Topic: Google NaCL - food for thought
Replies: 16
Views: 9333

Re: Google NaCL - food for thought

How about porting to javascript with emscripten?