Search found 64 matches
- Tue Feb 22, 2011 3:21 pm
- Forum: Games and Creations
- Topic: Zombie Baseball
- Replies: 11
- Views: 8499
Zombie Baseball
Here's a sneak peek at something I'm working on. A first-person shooter/baseball simulation with zombies. Some of the 3D stuff is a bit dodgy since the zombies are just 2D images and LÖVE can't do perspective transformations on images (as far as I know), so I had to kind of fake it and there's still...
- Sun Feb 13, 2011 11:44 am
- Forum: Support and Development
- Topic: AnAL and animations that look white
- Replies: 3
- Views: 1611
Re: AnAL and animations that look white
A while ago I converted the explosion graphic to power of two, here it is.
- Mon Feb 07, 2011 3:44 am
- Forum: Libraries and Tools
- Topic: 3D engine
- Replies: 23
- Views: 23129
Re: 3D engine
I love autocorrect.ishkabible wrote:...how it Bahamas on other systems...
- Sun Feb 06, 2011 2:04 pm
- Forum: Libraries and Tools
- Topic: 3D engine
- Replies: 23
- Views: 23129
Re: 3D engine
That's pretty cool. I was more or less without internet for the last week or so, and out of boredom I started experimenting with 3D LÖVE. So it's interesting to looks though your code and see what we did the same/differently.
And as for why: Why climb a mountain? Because it's there.
And as for why: Why climb a mountain? Because it's there.
- Wed Jan 19, 2011 5:25 am
- Forum: General
- Topic: Kinect on LÖVE
- Replies: 14
- Views: 7644
Kinect on LÖVE
Using a Kinect with LÖVE would be the best thing ever. Is it possible?
- Mon Nov 15, 2010 3:04 am
- Forum: Games and Creations
- Topic: Flying Game
- Replies: 18
- Views: 8489
Re: Flying Game
That worked.
- Mon Nov 15, 2010 2:08 am
- Forum: Games and Creations
- Topic: Flying Game
- Replies: 18
- Views: 8489
Re: Flying Game
I got this error when I tried to run it: Could not set video mode: Couldn't find matching GLX visual boot [string "boot.lua"]:277: Could not set screen mode stack traceback: [string "boot.lua"]:833: in function 'error_printer' [string "boot.lua"]:768: in function <[stri...
- Wed Jul 07, 2010 10:39 am
- Forum: Support and Development
- Topic: Automatically converting 0.5.0 games to 0.6.0
- Replies: 36
- Views: 15165
Re: Automatically converting 0.5.0 games to 0.6.0
That works, thanks.
- Tue Jul 06, 2010 1:59 pm
- Forum: Support and Development
- Topic: Automatically converting 0.5.0 games to 0.6.0
- Replies: 36
- Views: 15165
Re: Automatically converting 0.5.0 games to 0.6.0
Yep that's the one I'm trying.
- Tue Jul 06, 2010 12:02 pm
- Forum: Support and Development
- Topic: Automatically converting 0.5.0 games to 0.6.0
- Replies: 36
- Views: 15165
Re: Automatically converting 0.5.0 games to 0.6.0
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