Search found 14 matches
- Thu Nov 09, 2023 7:46 pm
- Forum: Libraries and Tools
- Topic: moonODE (Open Dynamics Engine (ODE)) bindings
- Replies: 17
- Views: 79951
Re: moonODE (Open Dynamics Engine (ODE)) bindings
ok, I just to try see could I compile this moonode for luajit in linux for LÖVE. Sure tried it in VMware linux guest (not perfoect for 3D graphics, but works surprisingly well for simple 3D cases like this...), and it did work. Sure ugly Makefile on so on, but at least it compiled and I managed to r...
- Thu Nov 09, 2023 3:08 pm
- Forum: Libraries and Tools
- Topic: moonODE (Open Dynamics Engine (ODE)) bindings
- Replies: 17
- Views: 79951
Re: moonODE (Open Dynamics Engine (ODE)) bindings
yes, ODE fits this use case, especially since it fits into my ultimate goal of implementing some physics into my separate c++ based project; i.e. I can simply directly apply ODE there without relearning some other lib (or worse, trying to implement own crappy physics logic, which was my initial aim ...
- Thu Nov 09, 2023 2:45 pm
- Forum: Libraries and Tools
- Topic: moonODE (Open Dynamics Engine (ODE)) bindings
- Replies: 17
- Views: 79951
Re: moonODE (Open Dynamics Engine (ODE)) bindings
true. "cannot warrant other use case" is very true here. Compiling MoonODE should be actually much easier in Linux, had to run extra hoops just since I had use case that I needed to run it in windows 11 LÖVE, and default instructions in MoonODE to compile with msys2 were not helpful on tha...
- Wed Nov 08, 2023 7:09 pm
- Forum: Libraries and Tools
- Topic: moonODE (Open Dynamics Engine (ODE)) bindings
- Replies: 17
- Views: 79951
moonODE (Open Dynamics Engine (ODE)) bindings
Just in case 3D physics in LÖVE is soft spot for anyone... May not be interest to anyone, but I did some experimenting with 3DreamEngine, which felt rather lacking in physics department. Thin wrapper for Box2D just couldn't do it. Thus did some searching and found MoonODE, which seemed rather promis...