Search found 2 matches

by Noba
Tue Apr 02, 2024 2:27 pm
Forum: General
Topic: What exactly *is* LÖVE 2D?
Replies: 3
Views: 611

Re: What exactly *is* LÖVE 2D?

It's more of a "framework". There is no built-in scene tree, game objects, draw ordering, GUI system, or anything like that. There are some main lifecycle callbacks (load, update, draw, etc.) and input callbacks, and then various modules with functions to help you do what you want. See: h...
by Noba
Tue Apr 02, 2024 10:40 am
Forum: General
Topic: What exactly *is* LÖVE 2D?
Replies: 3
Views: 611

What exactly *is* LÖVE 2D?

I see that it says an engine on the website and wiki, but to me that conjures up images of built in support for entities, scenes, collisions etc... Is Love like that, or is it more of a framework, giving you a main loop and options for rendering, playing audio and things, with the developer building...