Search found 48 matches
- Sat Oct 19, 2013 10:57 pm
- Forum: Games and Creations
- Topic: My first game [wip]
- Replies: 6
- Views: 3922
Re: My first game [wip]
Gah it seems all the good names are taken, also that seems like a good tip for the text entry stuff, thanks!
- Fri Oct 18, 2013 5:58 pm
- Forum: Games and Creations
- Topic: Magik
- Replies: 3
- Views: 2258
Re: Magik
You should check out cockatrice, you can build decks and play them against people online.
- Wed Oct 16, 2013 9:43 pm
- Forum: Games and Creations
- Topic: My first game [wip]
- Replies: 6
- Views: 3922
Re: My first game [wip]
ah woops, yeah the right click to move thing is broken, can still use asdw but erm thanks for bringing that to my attention. The code that is supposed to calculate intercepts for things in motion is hard to do! I think I might need to know something about calculus to do it properly. Really the most ...
- Wed Oct 16, 2013 9:51 am
- Forum: Games and Creations
- Topic: My first game [wip]
- Replies: 6
- Views: 3922
My first game [wip]
Well I decided I wanted to make a game a while back, and I had no idea what I was doing or the scope of the project really. I knew I wanted a really cool space adventure game with RTS and RPG elements with a persistent universe and cool destruction and all kinds of stuff. SO I set out to learn how t...
- Mon Aug 12, 2013 11:33 pm
- Forum: Support and Development
- Topic: Lua, varaibles, and breaking things
- Replies: 11
- Views: 3712
Re: Lua, varaibles, and breaking things
Thanks for the help everyone, this definitely makes it much more clear. Perhaps I will be able to show everyone my first game soon
- Sun Aug 11, 2013 3:07 am
- Forum: Support and Development
- Topic: Lua, varaibles, and breaking things
- Replies: 11
- Views: 3712
Re: Lua, varaibles, and breaking things
Oh ok, well thanks for explaining that to me.
- Sat Aug 10, 2013 9:10 pm
- Forum: Support and Development
- Topic: Lua, varaibles, and breaking things
- Replies: 11
- Views: 3712
Re: Lua, varaibles, and breaking things
Now I remember why I don't ask for help here. I am confused and about metatables and why making a table = another_table causes them to be the same things where a variable = another_variable does not. Is there an easier way to copy a table without going through all the thing = {} thing:new(name) thin...
- Sat Aug 10, 2013 8:05 pm
- Forum: Support and Development
- Topic: Lua, varaibles, and breaking things
- Replies: 11
- Views: 3712
Lua, varaibles, and breaking things
Suppose I wanted to make one thing equal another without them being linked. I will provide an example for clarity object_table = {x = 10, y = 23, r = 0, name = "rocket"} target_x = object_table.x Now normally if you update target_x it would change object_table.x So I figured out it does no...
- Fri Jul 26, 2013 11:30 am
- Forum: General
- Topic: Does 0.9.0 support any kind of 2.5D or 3D?
- Replies: 11
- Views: 3604
Re: Does 0.9.0 support any kind of 2.5D or 3D?
http://love2d.orgbartbes wrote: I do not know of this mythical "love2d" you speak of.
That must be it....
- Mon Mar 25, 2013 7:52 am
- Forum: Support and Development
- Topic: Rotation by Shear "Fuzz" Odd Behavior
- Replies: 7
- Views: 2503
Re: Rotation by Shear "Fuzz" Odd Behavior
why don't you just use a line or a polygon or an image? it would be much simpler and prob work a lot better for you.