Search found 4 matches

by john
Thu Nov 24, 2011 4:01 am
Forum: Support and Development
Topic: Resolution
Replies: 4
Views: 2601

Re: Resolution

Taehl wrote:I made the TLfres library just for this.
even better, thanks
by john
Thu Nov 24, 2011 2:54 am
Forum: Support and Development
Topic: Resolution
Replies: 4
Views: 2601

Re: Resolution

this seems adequate

thanks :3
by john
Thu Nov 24, 2011 2:33 am
Forum: Support and Development
Topic: Resolution
Replies: 4
Views: 2601

Resolution

I'll star off by saying I'm a complete idiot so bear with me. Is it possible with love to make a game where the resolution is scalable? For example all the demos that I see are always at a fixed resolution (you can go full screen but of course it just stretches it) i've never seen one where the game...
by john
Mon Oct 10, 2011 11:53 am
Forum: Support and Development
Topic: User input
Replies: 2
Views: 1952

User input

looking to make a very simple text based adventure with a gui and maybe some sounds/music how would i go about getting using input and printing? like: print("what is your name?") name = io.read() print("hello"name) but for love. all i have so far is function love.draw() love.grap...