Search found 4 matches
- Tue Apr 03, 2012 11:16 pm
- Forum: Support and Development
- Topic: Can't make a bullet
- Replies: 9
- Views: 4542
Re: Can't make a bullet
Okay, I got it to work, but now I have another question: >How can I delimit the bullets fired every time I press the button? I'm trying with something like this: if love.keyboard.isDown("z") then if nblts < 0.3 then table.insert(bullets,bullet(char.x+40, char.y+12)) nblts=nblts+1*dt end en...
- Tue Apr 03, 2012 10:13 pm
- Forum: Support and Development
- Topic: Can't make a bullet
- Replies: 9
- Views: 4542
Re: Can't make a bullet
Thanks for that, I will try to adapt it, and will search more just to see what I find thanks
- Tue Apr 03, 2012 9:32 pm
- Forum: Support and Development
- Topic: Can't make a bullet
- Replies: 9
- Views: 4542
Re: Can't make a bullet
Yeah I know it's not the best way :/ But I can't think of anything else, any idea?
- Tue Apr 03, 2012 9:16 pm
- Forum: Support and Development
- Topic: Can't make a bullet
- Replies: 9
- Views: 4542
Can't make a bullet
Well, I'm working in a little proyect, a remake of Space Impact+, right now I have the lives, the score and the ship, but when it comes to bullets I find myself in troubles. I have 2 problems: >I can't make it to fire the bullet >I don't know how to make multiple instances of the bullet For the fist...