Search found 166 matches

by Tanner
Mon Jul 14, 2014 2:31 pm
Forum: Libraries and Tools
Topic: Love Fiddle - A tool for sharing Love snippets on the web
Replies: 27
Views: 15440

Re: Love Fiddle - A tool for sharing Love snippets on the we

digdugluv wrote:Suggestion, run the snippet and take a screenshot that we can link to.
That doesn't sound too difficult but I'm not sure what benefit a static image would provide? Just as a preview to someone before they click the link?
by Tanner
Fri Jul 04, 2014 11:22 am
Forum: Libraries and Tools
Topic: Delete me.
Replies: 2
Views: 2084

Re: Test Code 23 for Sylveria Software Story

Anyhow, this is just a "show and tell." I have found that AnAL (or Animations and Love) can only handle up to 255 frames, give or take a few. :cry: I'm.. fairly sure that's not true. Yeah, I would imagine that it has more to do with the size of the image that you're using than the number ...
by Tanner
Thu Jul 03, 2014 10:52 am
Forum: Support and Development
Topic: Bug in love.graphics.printf
Replies: 8
Views: 3777

Re: Bug in love.graphics.printf

Nothing is ever scaled from the center of the object by default. But I think you can use the origin offset parameters (ox and oy) to place the origin at the center of the string so that it scales like you want.
by Tanner
Thu Jul 03, 2014 2:46 am
Forum: Libraries and Tools
Topic: Love Fiddle - A tool for sharing Love snippets on the web
Replies: 27
Views: 15440

Re: Love Fiddle - A tool for sharing Love snippets on the we

Thanks for the kind words, everyone! <3
by Tanner
Wed Jul 02, 2014 4:17 pm
Forum: Libraries and Tools
Topic: Love Fiddle - A tool for sharing Love snippets on the web
Replies: 27
Views: 15440

Re: Love Fiddle - A tool for sharing Love snippets on the we

veethree wrote:This is perfect for code doodles.
That's exactly what I had in mind. That and the "Share a Shader" thread (once shaders are supported).
by Tanner
Wed Jul 02, 2014 2:44 pm
Forum: Libraries and Tools
Topic: Love Fiddle - A tool for sharing Love snippets on the web
Replies: 27
Views: 15440

Re: Love Fiddle - A tool for sharing Love snippets on the we

does have capability for multi-file projects? or assets? The underlying project does: https://github.com/TannerRogalsky/punchdrunk I'm not really interested in becoming an image host. This project is for "fiddles" or little code snippets. Like a pastebin with rendering. It's really easy t...
by Tanner
Wed Jul 02, 2014 12:08 pm
Forum: Libraries and Tools
Topic: Love Fiddle - A tool for sharing Love snippets on the web
Replies: 27
Views: 15440

Love Fiddle - A tool for sharing Love snippets on the web

http://lovefiddle.com/ Inspired by sites like JSFiddle and my desire to not have to download and run a love file each time I want to see a little snippets of code, I built a site this past week that you can use to share and visualize love snippets. circles: http://lovefiddle.com/cc68aed37e24cdf71ac2...
by Tanner
Fri Jun 20, 2014 2:33 pm
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 601516

Re: Share a Shader!

Zilarrezko wrote:P.S. what is with that ridiculous file name in there?
I assume to mean the base-64 encoded vera font. Love embeds all of its default assets like that for packaging simplicity (I assume).
by Tanner
Fri Jun 20, 2014 2:19 pm
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 601516

Re: Share a Shader!

Love's default shaders are actually open-source! You can just look at the whole shader program yourself here: https://bitbucket.org/rude/love/src/585 ... ua#cl-1294 :)
by Tanner
Mon Jun 16, 2014 3:36 pm
Forum: Support and Development
Topic: Memory management and graphic objects
Replies: 7
Views: 6108

Re: Memory management and graphic objects

So the question is if Love is actually supposed to remove all data from an imageor a Canvas from RAM and GPU when it's garbage collected in the LUA side ? Yes, when an Image gets garbage collected, the C++ destructor for the object gets called which will, in turn, release the data backing it from m...